socoding / node-lua
A node complementation of lua which can be used as simple script engine or complex server engine and supports sync and async remote procedure call, and task-multiplexing support in multi-threads without harmless wakeup.
☆47Updated 5 years ago
Related projects: ⓘ
- high performance and easily use asynchronous network library for C/Lua☆52Updated 3 years ago
- lsocket from http://tset.de/lsocket/☆60Updated 3 years ago
- ☆58Updated 5 years ago
- A library for packing and unpacking binary data. The library adds two functions to the string library: pack and unpack.☆66Updated 11 years ago
- A lightweight server framework based on Lua☆70Updated this week
- A example of transaction☆21Updated 8 years ago
- A lightweight online game framework☆22Updated last year
- Reload skynet lua service☆37Updated 8 years ago
- 示范如何让多组游戏服务器运行在同一个 skynet 进程内☆37Updated 7 years ago
- 一些涉及到加密和安全的代码☆27Updated 9 years ago
- skynet框架C++移植版☆31Updated 5 years ago
- The official version of Lua 5.3☆108Updated 2 months ago
- aoi algorithm☆84Updated 9 years ago
- simple and robust lua binding lib☆56Updated 6 years ago
- distributed lua framework☆151Updated 4 years ago
- http websocket support lua skynet☆43Updated 9 years ago
- a ejoy2d tech demo☆49Updated 9 years ago
- ☆73Updated 9 years ago
- 敏感字过滤☆84Updated 5 years ago
- 基于libuv的skynet移植☆37Updated 4 years ago
- ☆31Updated this week
- add skynet http service☆56Updated 8 years ago
- A community driven list of useful skynet resources.☆45Updated 8 years ago
- A simple A star path-finding module for Lua☆27Updated 8 years ago
- systemtap script for skynet customize lua vm☆25Updated 5 years ago
- ☆15Updated this week
- ☆41Updated 7 years ago
- study cloudwu's skynet project☆59Updated 9 years ago
- A database shared data among multi-states .☆62Updated 11 years ago