sniffle6 / Input-System-Strategy-PatternLinks
An example of how to use the new Input Sytsem in unity 2019.3
☆26Updated 5 years ago
Alternatives and similar repositories for Input-System-Strategy-Pattern
Users that are interested in Input-System-Strategy-Pattern are comparing it to the libraries listed below
Sorting:
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated 3 months ago
- Weighted random selector for Unity.☆100Updated 3 years ago
- Developer Console for Unity☆37Updated 2 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆58Updated 3 months ago
- Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any Unity project☆68Updated 4 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆90Updated 2 years ago
- An extensible stat system with modifiers for the Unity game engine☆110Updated 5 months ago
- A quest System for Unity with a built in node editor☆42Updated last year
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆66Updated 2 months ago
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆82Updated 2 years ago
- Unity Runtime Command Console For Easy Cheat Codes and Developers Commands☆49Updated 8 months ago
- Character Controller for 2.5D Platformer on Unity☆131Updated 2 years ago
- Utility for running builds sequence & pushing them to markets & keeping changelog☆89Updated 4 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆66Updated 2 years ago
- 🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.☆87Updated last year
- TODO list inside Unity Editor!☆56Updated last year
- An easy to use Unity inventory framework built with scaling and extendability in mind☆75Updated 9 months ago
- An example of a simple UI rays shader.☆59Updated 6 years ago
- A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.☆83Updated 5 years ago
- A simple Editor can adjust the probability of items from Array☆49Updated 6 years ago
- Basic event bus for unity☆90Updated 2 years ago
- Unity editor extension to show component icons in the Hierarchy.☆71Updated 7 months ago
- Database for scriptable objects in Unity using Odin Inspector☆98Updated 2 years ago
- Hierarchical Finite State Machine☆77Updated 3 weeks ago
- Lets you view and edit node graphs inside Unity☆50Updated last year
- This tool enables you to add bookmarks to your project files so you can reach them easily.☆42Updated 6 years ago
- Modular stat system to RPG and RPG Like games☆19Updated 3 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆63Updated last year