smlu / blender-sith
Blender addon for games based on the LucasArts Sith game engine.
☆24Updated 8 months ago
Alternatives and similar repositories for blender-sith:
Users that are interested in blender-sith are comparing it to the libraries listed below
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆59Updated last year
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆76Updated 3 months ago
- (WIP) Project dedicated to Indiana Jones and the Infernal Machine game☆23Updated 8 months ago
- ☆76Updated last year
- Quake 4 SDK integrated with Doom 3☆101Updated 3 years ago
- ☆25Updated 2 years ago
- New AI Bot Project for Quake 3 Arena.☆19Updated 5 years ago
- .md3 models support for Blender☆66Updated 5 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆63Updated last month
- .map exporter for Blender☆103Updated last year
- Blender Quake and Hexen II MDL Import/Export☆43Updated last year
- ☆11Updated 5 years ago
- DNF reimposition is a project to fix up DNF 2011 and make it fun to play.☆34Updated last year
- Blender addon that imports Quake BSP files☆112Updated 2 years ago
- A model viewer for Quake 1 and Hexen 2☆51Updated 5 months ago
- Spearmint Quake 3 and Team Arena game code.☆40Updated last month
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated 11 months ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆44Updated 3 years ago
- Coop mode for dhewm3, open for everyone.☆55Updated 2 months ago
- Graphics enhancement and compatibility tool for Dark Forces II☆76Updated 8 months ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆62Updated last year
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- A git-based fork of the Jurassic Park: Trespasser source code.☆110Updated 3 years ago
- Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.☆86Updated 5 months ago
- ☆35Updated last year
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆26Updated 2 months ago
- trivial tool to remap "fullbright" colours in quake texture wads☆19Updated last year
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 2 years ago