PocketStation emulator
☆23Apr 24, 2019Updated 6 years ago
Alternatives and similar repositories for pockystation
Users that are interested in pockystation are comparing it to the libraries listed below
Sorting:
- Build environment to write Pocketstation applications in Rust☆10Oct 11, 2016Updated 9 years ago
- Translation Projects☆24Aug 7, 2021Updated 4 years ago
- An Emulator for the Nintendo 64☆24Oct 18, 2019Updated 6 years ago
- Small ROM that runs some tests to determine if cache is being emulated correctly☆12Feb 24, 2022Updated 4 years ago
- N64 interactive RDP triangle demo☆14Jul 22, 2025Updated 7 months ago
- PJ64 input plugin with direct N64 controller access for raphnet adapters☆17Dec 9, 2021Updated 4 years ago
- in-progress decompilation of Gauntlet Legends for the N64☆19Apr 25, 2023Updated 2 years ago
- Low-level Nintendo64 emulator 🌏☆27Nov 24, 2023Updated 2 years ago
- Tool for dumping iQue Player's NAND over USB☆16Apr 29, 2018Updated 7 years ago
- YM3438 verilog☆18May 19, 2024Updated last year
- ☆18Feb 9, 2020Updated 6 years ago
- Work with 64DD disk images and the files contained therein.☆20Jul 25, 2016Updated 9 years ago
- Snowboard Kids Decompilation☆26Dec 21, 2022Updated 3 years ago
- Low level RDP plugin for zilmar spec N64 emulators☆20Jun 20, 2021Updated 4 years ago
- ☆23Oct 4, 2016Updated 9 years ago
- N64 Emulator written in C#☆54Feb 14, 2024Updated 2 years ago
- A standalone, distilled codebase of parallel-rdp. Autogenerated.☆23Nov 9, 2024Updated last year
- ☆10Sep 26, 2025Updated 5 months ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Dec 13, 2020Updated 5 years ago
- Code for STM32 on the UltraPIF☆12Feb 3, 2024Updated 2 years ago
- GBE+ NDS Hardware Tests☆11Aug 23, 2020Updated 5 years ago
- ☆11Jan 20, 2024Updated 2 years ago
- Disassembly of Sonic Advance 2☆13Feb 23, 2021Updated 5 years ago
- Some documentation on the SNES PPUs☆15May 29, 2024Updated last year
- Decompilation research of Banjo-Kazooie for the xbox 360☆17Jan 18, 2026Updated last month
- Collision & GFX Model Viewer for Travellers Tales PSX videogames☆16Jan 23, 2024Updated 2 years ago
- Rebased parallel build.☆10Feb 6, 2020Updated 6 years ago
- In progress decompilation of Turok 3☆24Dec 4, 2023Updated 2 years ago
- A Nintendo 64 Emulator made in C#!☆44Feb 13, 2019Updated 7 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Apr 13, 2020Updated 5 years ago
- Randomly permute C files to better match a target binary☆13Jun 20, 2021Updated 4 years ago
- Decompilation/Dissasemble of Harvest Moon for SNES☆16Jun 10, 2024Updated last year
- This is the checksum algorithm from the N64 bootrom (PIFROM) reverse engineered in C.☆11Jun 12, 2019Updated 6 years ago
- A Fast3DEX to Fast3DEX2 microcode converter; this is only for use in Banjo-Kazooie model files to Banjo-Tooie model files so far.☆12Jul 13, 2019Updated 6 years ago
- a decompilation project for Lunar 2: Eternal Blue Complete on PSX☆13Apr 14, 2022Updated 3 years ago
- A decompilation and reverse engineering of Jumping Flash for PSX☆17Sep 4, 2025Updated 6 months ago
- ☆22Oct 13, 2024Updated last year
- ☆25Aug 21, 2024Updated last year
- Gameboy Emulator for N64 using Transfer Pak. Actual emulator logic largely written by https://github.com/koenk/gbc. Runs on https://git…☆49Nov 12, 2020Updated 5 years ago