sigsegv-mvm / libtf2mod
TF2 dedicated server patch/hook framework and MvM-related modification library (somewhat old/crusty)
☆16Updated 6 years ago
Related projects: ⓘ
- server game code for TF2 MvM, reverse-engineered from x86 assembly to approximate C++☆37Updated 5 years ago
- Standalone Source plugin to switch physics engines at runtime☆27Updated last year
- Netprops, Datamaps, and sounds from TF2.☆22Updated 6 years ago
- gigantic, obese SourceMod extension library of sigsegv's TF2 mods (mostly MvM related)☆33Updated 3 years ago
- Vulkan rendering backend for Team Fortress 2☆27Updated 4 years ago
- ☆9Updated 6 years ago
- C++ Re-implementation of the complete demo and network parsing codeset for Team Fortress 2☆15Updated 4 years ago
- Team Fortress: Invasion brought over to Source 2013.☆19Updated last year
- HL2 speedrunning mod with ghost capabilities.☆24Updated 2 years ago
- ☆8Updated last year
- ☆16Updated this week
- A Git-based fork of Valve's NextBot code.☆32Updated 4 years ago
- Replacement MP3 playback module for the Source Engine☆34Updated last month
- FF on Source SDK 2013☆14Updated 2 months ago
- Simple Project Creator for C/C++☆17Updated last year
- ☆48Updated this week
- ☆24Updated 6 years ago
- ☆13Updated this week
- GPU-accelerated VRAD☆16Updated 6 years ago
- Items with custom attributes.☆32Updated last year
- TF2 Item DB ( https://forums.alliedmods.net/showthread.php?t=255885 )☆9Updated last year
- https://gitlab.com/UAVXP/LeakNet☆21Updated 2 years ago
- Source engine 2007 fork☆28Updated 5 years ago
- A decently fast KeyValue parser built for usability☆15Updated 6 months ago
- ☆58Updated this week
- This is a lightmap editor for source engine games☆39Updated 2 months ago
- Multiply a Weapon's Stats by 10!☆11Updated 6 years ago
- Linux port of Nem's VTFLib http://nemesis.thewavelength.net/index.php?p=40☆46Updated last year
- Team Fortress 2 map sources.☆12Updated last year
- Emscripten-based VTable Dumper☆55Updated 4 months ago