shokai / theta-live-viewerLinks
RICOH THETA Live Camera App
☆15Updated 10 years ago
Alternatives and similar repositories for theta-live-viewer
Users that are interested in theta-live-viewer are comparing it to the libraries listed below
Sorting:
- controll RICOH THETA 360-degree camera with Node.js☆30Updated 10 years ago
- Experiment w/ Leap Motion and Virtual Reality☆19Updated 9 years ago
- RICOH THETA SDKをUnityから呼べるようにしたやつ☆15Updated 9 years ago
- A virtual reality cadaver to replace physical cadavers☆32Updated 6 years ago
- Syphon Implementation for Unity3D Pro☆95Updated 6 years ago
- A demonstration of a VR Keyboard using Leap hand tracking tech.☆38Updated 9 years ago
- Messing with ARkit portals in Unity.☆81Updated 7 years ago
- Creation of a quartz project to transform live theta s feed from dual fisheye to panoramic☆47Updated 7 years ago
- tested on oF 0.9.7☆38Updated 8 years ago
- Trying to get projection mapping working for 64 bit☆16Updated 9 years ago
- (see ngokevin/angle for CLI version) Boilerplate for sharing A-Frame components.☆37Updated 8 years ago
- Play 360 videos in Unity with MovieTexture and WebCamTexture☆19Updated 8 years ago
- Timing utilities for handling recurring events, fading, framerate counting.☆32Updated 6 years ago
- Add-on for openFrameworks - GPU based real-time ASCII Art filter.☆56Updated 12 years ago
- Room Scale Full Body Tracking for Mobile VR☆69Updated 2 years ago
- OSC library (Oscuino) for the Spark Core☆18Updated 9 years ago
- Enable WebVR exports via Unity 5! Included are a full sample project and an importable UnityPackage.☆56Updated 9 years ago
- Export A-Frame From Unity Scene.☆83Updated 9 years ago
- USB Host Library for Arduino (added support for the HTC Vive tracker)☆26Updated 7 years ago
- ofxOculusRift☆54Updated 11 years ago
- ☆14Updated 9 years ago
- OculusDK2 repository☆47Updated 8 years ago
- A simple projection mapping interface using Processing's SurfaceMapper and ControlP5 libraries.☆66Updated 8 years ago
- Remote transmitter for Kinect 2 body and gesture data☆16Updated 10 years ago
- ☆20Updated last year
- ☆58Updated last year
- Projection Mapping Tests and Shaders using Unity 3D☆105Updated 9 years ago
- HoloLens input device☆16Updated 3 years ago
- Experiments in applying OpenCV to cinema through openFrameworks☆14Updated 9 years ago
- BLE (i.e. Bluetooth 4) for iOS and OpenFrameworks☆14Updated 8 years ago