Template pack which includes most of the basic files, but none of them actually do anything. Using #version 330 and intended for MC 1.17+
☆42Jun 1, 2025Updated 9 months ago
Alternatives and similar repositories for Base-330
Users that are interested in Base-330 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Documentation of Minecraft shaders☆87Jul 8, 2024Updated last year
- [WIP] A path traced shader for Iris meant to keep the familiar bright colors and style of Minecraft. Still early in development and not y…☆10Nov 15, 2025Updated 4 months ago
- Minecraft UI themed CSS framework.☆38Sep 5, 2024Updated last year
- New Blockbench Website☆10Mar 8, 2026Updated 2 weeks ago
- my own Minecraft shaderpack, from scratch☆14Mar 13, 2026Updated last week
- GLSLRun is a tool that allows you to insert print() into short GLSL code for debugging.☆22Jul 19, 2023Updated 2 years ago
- ☆18Sep 23, 2023Updated 2 years ago
- Midweight shader that tries to improve your gameplay experience with nice effects☆24Updated this week
- Promise implementation for Roblox☆11Feb 4, 2026Updated last month
- Reverse render dragon shaders source code from .bin file. REBORN☆33Feb 18, 2024Updated 2 years ago
- A good performing fantasy stylised shaderpack with fancy visuals!☆138Updated this week
- ☆12Nov 7, 2025Updated 4 months ago
- shaders tutorial for Minecraft, including Volume Cloud, Screen Space Reflection, Bloom☆102Dec 31, 2021Updated 4 years ago
- Unofficial shader development tool for Minecraft: Bedrock Edition with RenderDragon graphics engine☆37Mar 6, 2026Updated 2 weeks ago
- ☆165Jun 11, 2025Updated 9 months ago
- An application for publishing Minecraft resource packs; specifically designed for use with Optifine and PBR textures.☆13Aug 4, 2025Updated 7 months ago
- Fork of the arch linux kernel made for tos☆16Apr 11, 2023Updated 2 years ago
- A high performace gameplay-oriented shader. Very configurable.☆48Feb 9, 2026Updated last month
- GLSL (OpenGL Shading Language) Syntax for Visual Studio Code☆32Nov 25, 2025Updated 3 months ago
- A plain-text Issue and PR tracking system☆14Apr 15, 2024Updated last year
- Shaders for Minecraft☆49Jul 13, 2021Updated 4 years ago
- Provide binary wheels for using ffmpeg with pyglet on certain platforms☆11Oct 6, 2019Updated 6 years ago
- [Spigot/Stable] Dynamic Lights for Minecraft Servers without requiring Modding.☆13Jan 7, 2026Updated 2 months ago
- A 2D raytracer built with Processing, models Reflection, Refraction, Fresnel and Dispersion☆11Nov 20, 2019Updated 6 years ago
- SRM/EBC sRGB beer color simulation for everyone☆10Jan 4, 2026Updated 2 months ago
- IntelliJ IDEA, PyCharm, RubyMine, PhpStorm, AppCode, AndroidStudio, Gogland, Rider, & WebStorm plugin for quantifying your coding.☆13Dec 4, 2018Updated 7 years ago
- A simple fluid metaball shader for GameMaker☆12Aug 7, 2023Updated 2 years ago
- Rotth is a stack based concatenative language highly inspired by Porth☆16Apr 3, 2024Updated last year
- nathan/pax recovered from Rust cache and Google cache☆20Dec 6, 2020Updated 5 years ago
- Significantly better drop-in shader for lighting in godot 2d!☆17May 12, 2024Updated last year
- Pure rust firmware for an rp2040 keyboard☆14Mar 31, 2025Updated 11 months ago
- A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles.☆163Feb 21, 2026Updated last month
- ☆18May 10, 2024Updated last year
- 2D Lighting using Radiance Cascades☆23Jan 4, 2025Updated last year
- Oppinionated Rust Terminal Canvas Rendering Engine☆17Oct 23, 2025Updated 5 months ago
- Pure Rust implementation of the JVM 7 specification☆52May 13, 2022Updated 3 years ago
- Realtime editor for creating webgl shaders☆28Jul 7, 2020Updated 5 years ago
- Highly performant reactive signals in scopes organised in a tree structure☆15Aug 5, 2023Updated 2 years ago
- A systems programming language with lexical effect handlers☆18Feb 24, 2026Updated 3 weeks ago