samynk / VecMathLinks
VecMath REPL shell
☆12Updated 2 years ago
Alternatives and similar repositories for VecMath
Users that are interested in VecMath are comparing it to the libraries listed below
Sorting:
- A cool-headed display transform☆417Updated 2 years ago
- A set of projects that demonstrate various aspects of compute shaders, focused on game related topics such as postprocessing, raytracing,…☆20Updated last month
- Abstract Image Generator☆82Updated 8 months ago
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,007Updated this week
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆306Updated last month
- A fully featured desktop client for shadertoy☆122Updated 4 months ago
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆189Updated 10 months ago
- ☆142Updated 5 months ago
- A tool to display how texture information is distributed between mips, using a Laplacian Pyramid☆58Updated last week
- Simple Vulkan Raytracing Library☆14Updated last year
- Simple Python communication system for DCC's and Game Engines☆136Updated 3 months ago
- Rust & Vulkan test projects☆404Updated 3 years ago
- ☆62Updated last month
- Specification and reference implementation for the OpenPBR Surface shading model☆639Updated last month
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆423Updated last month
- Modern toy DirectX 12 renderer☆167Updated last year
- Renderer utilizing DirectX12☆26Updated last year
- 💡 Experimental real-time global illumination renderer 🦀☆75Updated last year
- A snapshot of our vulkan backend code☆323Updated 11 months ago
- Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025☆108Updated 3 months ago
- Surfel Radiance Cascades Diffuse Global Illumination☆193Updated 8 months ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆366Updated last week
- Interactive ray tracer made with Vulkan compute shader.☆62Updated 3 years ago
- revisiting a known normal transformation in computer graphics☆320Updated 6 years ago
- Advanced Vulkan rendering engine prototype☆628Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆321Updated 2 weeks ago
- Voxel rendering experiments☆114Updated 3 weeks ago
- A spectral volumetric path tracer for atmosphere rendering☆20Updated last year
- ☆118Updated 6 months ago
- Book of USD source repository.☆192Updated 5 months ago