Contains 12 anticheats. Edited from
☆12Mar 5, 2021Updated 5 years ago
Alternatives and similar repositories for Anti_cheat_pack
Users that are interested in Anti_cheat_pack are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A set of useful utility functions for SA-MP☆30Dec 11, 2022Updated 3 years ago
- An anti cheat library improved over 3 years☆41Apr 13, 2022Updated 3 years ago
- ☆15Jul 26, 2023Updated 2 years ago
- Client <-> Server module that communicates through TCP☆20Oct 3, 2019Updated 6 years ago
- Flexible server protection system (development)☆26Apr 6, 2020Updated 5 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- This is a conversion of Vice City from GTA United 1.2 for SA-MP 0.3DL☆19Feb 21, 2018Updated 8 years ago
- Hash-map implementation in PAWN☆23Mar 25, 2024Updated 2 years ago
- Collision detection and Physics simulation for SanAndreas Multiplayer☆14Jun 24, 2016Updated 9 years ago
- physics.inc - SA-MP library to simulate 2D and 3D physics (realistic movements, collisions, and more)☆39Nov 17, 2023Updated 2 years ago
- Server-side vending machines for SA-MP☆18Oct 29, 2019Updated 6 years ago
- A playground platform for the PAWN scripting language☆32Jan 28, 2026Updated last month
- A personal tool for converting from Markdown to BBCode for SA:MP forum.☆13May 7, 2021Updated 4 years ago
- Heuristics to detect cheats in an online multiplayer game (anticheat for SA-MP servers)☆14Jun 27, 2013Updated 12 years ago
- A SA-MP library for creating progress bars in 3D space.☆15Jul 9, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- "Att-Def v1.21" - Forked version of @khalidahmedshalabi SA-MP BulletProof AAD gamemode. Includes new textures, features and bug fixes.☆13Mar 29, 2017Updated 8 years ago
- YSF Server Functions☆105Jun 14, 2025Updated 9 months ago
- Aimbot Detection☆21Jul 8, 2019Updated 6 years ago
- Collision Plugin For San Andreas Multiplayer☆83Jan 5, 2025Updated last year
- String functions for SA-MP Pawn scripting.☆52Jan 11, 2025Updated last year
- PAWN memory access plugin☆38Aug 24, 2018Updated 7 years ago
- A gamemode made for open.mp, using open.mp naming conventions and best coding practices!☆76Dec 21, 2025Updated 3 months ago
- DeAMX - .amx files decompiler for SA:MP originally made by trc_ in 2008☆35May 12, 2021Updated 4 years ago
- The San Andreas Multiplayer Pawn Standard Library Package - designed for the sampctl package management system.☆52Sep 19, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Client-server plugin to track the pressing of any key.☆18May 16, 2023Updated 2 years ago
- Includes and plugins to fix various issues in the SA:MP server that can be fixed externally, leaving the devs time for other things.☆150Mar 7, 2024Updated 2 years ago
- Library for calculating the width of textdraw characters/strings and splitting strings to fit a specified width for open.mp and SA-MP.☆22Oct 5, 2020Updated 5 years ago
- A TextDraw editor for SA-MP with rich features.☆59Sep 4, 2025Updated 6 months ago
- Macros and templates for quickly defining PAWN (SA:MP mostly) natives and also exporting them for other plguins to use.☆24Aug 8, 2021Updated 4 years ago
- plugin which utilizes the log core utility to provide a fast and efficient log mechanism☆26Mar 24, 2021Updated 5 years ago
- Run GTA:SA multiple times☆27Nov 8, 2021Updated 4 years ago
- A list with SA-MP's packets documented.☆108Oct 11, 2024Updated last year
- ☆70Jul 10, 2021Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- SGMA is the SAMP gamemode written in assembly programming language☆23Nov 18, 2018Updated 7 years ago
- Fixes the infamous crash on reconnect's on servers with many removebuilding's.☆15May 15, 2015Updated 10 years ago
- Provides access to environment variables in Pawn.☆14Nov 19, 2018Updated 7 years ago
- High accuracy timing events for SA-MP servers☆18Jul 12, 2019Updated 6 years ago
- PathFinder allow you to calculate a route from A to B. There are a a lot of functions. MultiColAndeas(https://github.com/Fleynaro/MultiCo…☆14Jan 26, 2019Updated 7 years ago
- ☆20Dec 25, 2025Updated 3 months ago
- An array of sound IDs for SA-MP with the spoken dialog and the characters who say it☆11Jul 31, 2022Updated 3 years ago