sai-bi / SphericalHarmonicsLinks
Compute the spherical harmonic representation of a given environment map
☆31Updated 9 years ago
Alternatives and similar repositories for SphericalHarmonics
Users that are interested in SphericalHarmonics are comparing it to the libraries listed below
Sorting:
- Spherical harmonics for radiance maps in python (numpy)☆117Updated this week
- ☆80Updated 5 years ago
- code release for CVPR 2020 Paper Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination https://people.eecs.berkeley…☆83Updated 5 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 3 years ago
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆103Updated 3 years ago
- Python library to handle 360° environment maps☆96Updated 5 months ago
- ☆83Updated 5 years ago
- Learning scene illumination by pairwise photos from front and rear mobile cameras☆14Updated 5 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 6 years ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago
- A Neural Rendering Framework for Free-Viewpoint Relighting (CVPR 2020)☆116Updated 4 years ago
- Neural network code for Deep Blending for Free-Viewpoint Image-Based Rendering (SIGGRAPH Asia 2018)☆92Updated 4 years ago
- NeRD: Neural Reflectance Decomposition from Image Collections - ICCV 2021☆255Updated 2 years ago
- Inverse rendering by optimizing neural SDF and materials from photometric images☆307Updated 2 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 5 years ago
- Real-time application of DIVeR☆59Updated 4 years ago
- PlenOctree Extraction algorithm☆58Updated 4 years ago
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆182Updated 2 years ago
- ☆314Updated 2 years ago
- ☆57Updated 4 years ago
- ☆75Updated 4 years ago
- ☆214Updated last year
- Differentiable Rasterization-based Renderer implemented in CUDA and C++☆64Updated 5 years ago
- Official Implementation for Fast Training of Neural Lumigraph Representations using Meta Learning.☆42Updated 3 years ago
- Deep Lighting Environment Map Estimation from Spherical Panoramas (CVPRW20)☆72Updated 2 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆235Updated 3 years ago
- ☆21Updated 2 years ago
- Code for "NIID-Net: Adapting Surface Normal Knowledge for Intrinsic Image Decomposition in Indoor Scenes" TVCG☆48Updated last year
- [ECCV 2022 Oral] Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illumination☆62Updated 2 years ago