NES emulator ported to Emscripten (Javascript+canvas) + improved code base. From http://sourceforge.net/p/fceultra/
☆16Jun 16, 2015Updated 10 years ago
Alternatives and similar repositories for fceux
Users that are interested in fceux are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- javascript SNES emulator☆215Aug 3, 2019Updated 6 years ago
- NES UNROM, UOROM, SGROM, SNROM project template for ca65 assembler☆31Jul 1, 2025Updated 8 months ago
- React UI for https://github.com/fredericcambon/nes☆17May 31, 2024Updated last year
- A highly-accurate NES emulator for OS X written in Objective-C☆34Apr 10, 2015Updated 10 years ago
- Dragon Quest 1 / Dragon Warrior 1 implemented in java 8 using only standard libraries (java 2D, AWT, Swing & Java Sound API) so no extern…☆14Apr 8, 2021Updated 4 years ago
- NES emulator in Javascript using HTML5 WebGL or canvas. Optimised for Chrome's V8 engine☆112May 7, 2024Updated last year
- Swift framework and tool to launch and control Jupyter Notebooks.☆15Sep 18, 2025Updated 6 months ago
- A small minecraft server that aims to do the minimum required for a basic minecraft server.☆16Sep 7, 2014Updated 11 years ago
- Nes to Super Nes recompiler. 6502 to 65C816☆38Jun 20, 2025Updated 9 months ago
- Java Implementation of NES Emulator☆36May 9, 2010Updated 15 years ago
- Adds syntax highlighting to 65816/65C816/65802/6502/65C02 files in Atom, with extra support for various compilers.☆31Feb 8, 2021Updated 5 years ago
- NES Emulator written in Golang☆17Aug 17, 2019Updated 6 years ago
- GregTech integration to Tinkers' Construct☆13Feb 13, 2026Updated last month
- NES NROM project template for ca65 assembler☆104Jul 1, 2025Updated 8 months ago
- LOUDS-trie implementation example (C++)☆14Nov 27, 2019Updated 6 years ago
- NES in C☆46Feb 18, 2023Updated 3 years ago
- A simple library for adding Online Multiplayer in pico-8☆24Mar 7, 2026Updated 2 weeks ago
- A set of configs that add various ores to CoFHCore WorldGen☆18Mar 3, 2015Updated 11 years ago
- An efficient C hash-table like data structure with static size that evicts LRU object on insertion☆11Sep 10, 2023Updated 2 years ago
- resilient location sharing☆14Sep 23, 2021Updated 4 years ago
- Cross Platform replacement of NES Screen Tool☆24Feb 5, 2020Updated 6 years ago
- GB Studio Documentation Site☆24Feb 13, 2026Updated last month
- A demo of using SproutCore 2 and HTML 5 to build a drum sequencer using standards-based web technology.☆15Sep 17, 2019Updated 6 years ago
- 3D Mathematics☆13Aug 19, 2013Updated 12 years ago
- Resumable and copyable functions a.k.a. coroutines for Julia, with optional function-specific globals.☆22Updated this week
- The multithreaded CPU shadertoy renderer☆19May 31, 2020Updated 5 years ago
- 64-bit PRNG shootout☆19Jun 5, 2025Updated 9 months ago
- ☆10Jun 16, 2024Updated last year
- A vscode debugger extension for NES projects using cc65 and ca65.☆22Jun 13, 2024Updated last year
- ☆20Mar 14, 2021Updated 5 years ago
- Static file server which packs all data in the binary☆10Oct 17, 2021Updated 4 years ago
- PC-Engine Assembly Programming☆19Aug 16, 2016Updated 9 years ago
- ~/.conf☆12Mar 11, 2026Updated last week
- ☆16Mar 13, 2014Updated 12 years ago
- A Node.js library that allows you to download Fortnite tournament replays through Fortnite's API☆14Feb 3, 2025Updated last year
- Port(s) of the OpenEmulator NTSC/PAL GPU shader☆10May 6, 2021Updated 4 years ago
- A* pathfinding in 6502 assembler.☆13May 7, 2014Updated 11 years ago
- miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz☆23Nov 19, 2023Updated 2 years ago
- Optimised VC-2 HQ Profile Encoder Library☆14Apr 8, 2021Updated 4 years ago