reallyjoel / Ludosity-s-Steamworks-Wrapper
Fully managed .NET wrapper for Steamworks API
☆16Updated 9 years ago
Related projects: ⓘ
- Steam4NET is a .NET wrapper around the Steamworks C++ interfaces☆56Updated 4 years ago
- ☆34Updated this week
- ☆12Updated this week
- ☆25Updated this week
- ☆18Updated this week
- ☆13Updated this week
- A staging area for the scene system☆51Updated this week
- first proof of concept simpsons hit & run engine in C#☆14Updated 5 years ago
- Reverse engineered includes to allow for shader development in sbox☆18Updated 3 years ago
- A generic, bare-bones app made in Unity3D for letting players upload mods to Steam Workshop for your game☆59Updated 3 months ago
- ☆33Updated this week
- C bindings for Steamworks☆120Updated 3 years ago
- Skeleton version of the highly customisable but simple to use weapon base for S&Box.☆11Updated 3 weeks ago
- Left 4 Dead style game for s&box☆14Updated last year
- Context-free grammar parsing tool☆17Updated 4 years ago
- ☆24Updated this week
- Development tools for S&box☆14Updated 2 years ago
- ☆16Updated this week
- Source code of Lambda Wars game, available on the Steam☆52Updated last year
- A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the envir…☆16Updated 6 years ago
- Load Quake 3 maps into Unity3D☆77Updated 9 years ago
- server game code for TF2 MvM, reverse-engineered from x86 assembly to approximate C++☆37Updated 5 years ago
- Some tools that I use to port source maps to Unity.☆32Updated 2 years ago
- A map exploration game for s&box☆14Updated 3 weeks ago
- ☆58Updated this week
- Garry's Mod module in C# ( Still a Work In Progress)☆11Updated last year
- ☆41Updated this week
- Replacement vphysics module for the Source engine (originally meant for Garry's Mod)☆92Updated 7 years ago
- GameServer test project for Steamworks.NET☆30Updated last year
- A tool for getting steam workshop collections downloaded locally☆9Updated 7 years ago