quasilyte / sinecordLinks
Create music by the power of math!
☆21Updated 2 years ago
Alternatives and similar repositories for sinecord
Users that are interested in sinecord are comparing it to the libraries listed below
Sorting:
- Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.☆33Updated 7 months ago
- A functional interpreted programming language with a minimalistic design.☆62Updated 3 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆114Updated last year
- A gamedata package that provides convenient cross-platform storage for games☆42Updated 2 months ago
- A tiny, portable, immediate-mode UI library ported to idiomatic Go☆48Updated last year
- A resource manager for Ebitengine☆24Updated 3 weeks ago
- Simple camera for ebiten☆32Updated 2 years ago
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- You know Ebitengine but not Kage?!☆110Updated 3 months ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Updated 4 months ago
- Entity Component System framework for Ebitengine☆93Updated 2 years ago
- Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.☆58Updated 3 months ago
- 📝 A text editor for macOS. Built using the Ebitengine game engine.☆30Updated last year
- Sprite animation library for Ebitengine inspired by anim8☆80Updated 2 weeks ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆90Updated 3 weeks ago
- Go port of the C layout library (Clay)☆44Updated 2 months ago
- A Godot-inspired action input handling system for Ebitengine☆95Updated last year
- Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)☆18Updated 2 years ago
- TPS vs FPS explained for Ebitengine users.☆42Updated 2 months ago
- ☆62Updated 3 weeks ago
- A Godot-inspired math library for Ebintengine and other Go game engines☆30Updated 5 months ago
- Dear ImGui renderer for Ebitengine☆138Updated 2 years ago
- The state and stack machine library for the game programming using Ebiten☆12Updated last year
- 3D Game Engine in Go☆72Updated last year
- Go Framework to create simple application using Raylib & Flex☆14Updated 3 years ago
- Yet another vector math package☆32Updated 2 years ago
- Canvas for Ebitengine™: vector graphics for game development☆22Updated 3 years ago
- Tiny tile map editor☆18Updated 5 years ago
- Go port of Box2D - a 2D Physics Engine for Games.☆20Updated 2 years ago
- Text rendering package for Ebitengine.☆68Updated 7 months ago