qlan3 / MeDQNLinks
The official implementation of Memory-efficient DQN algorithm.
☆10Updated last year
Alternatives and similar repositories for MeDQN
Users that are interested in MeDQN are comparing it to the libraries listed below
Sorting:
- Author's PyTorch Implementation of Deep Homomorphic Policy Gradient (DHPG) - NeurIPS 2022 and JMLR 2024☆23Updated last year
- Implementation of Proximal Policy Optimization in Jax+Flax☆20Updated 2 years ago
- Official PyTorch Implementation for Metric Residual Networks for Sample Efficient Goal-Conditioned Reinforcement Learning☆17Updated 2 years ago
- ☆11Updated 4 years ago
- Actor-Sharer-Learner training framework for off-policy DRL algorithms☆21Updated 6 months ago
- Official code for "A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning"☆15Updated 2 years ago
- Code that can be used to reproduce the experiments in our paper "Estimating Risk and Uncertainty in Deep Reinforcement Learning"☆30Updated 2 years ago
- A PyTorch Implementation of PlaNet: A Deep Planning Network for Reinforcement Learning☆12Updated 4 years ago
- Code to accompany the paper "Mismatched No More: Joint Model-Policy Optimization for Model-Based RL"☆20Updated 3 years ago
- IV-RL - Sample Efficient Deep Reinforcement Learning via Uncertainty Estimation☆39Updated 8 months ago
- Modular Single-file Reinfocement Learning Algorithms Library☆38Updated 2 years ago
- Experiments to train transformer network to master reinforcement learning environments.☆32Updated 4 years ago
- Model-based reinforcement learning (generative simulator models and planning agents)☆16Updated 3 years ago
- Count based exploration with the successor representation for Unity ML's Pyramid☆12Updated 6 years ago
- Deep Reinforcement Learning Framework done with PyTorch☆37Updated 4 months ago
- Code for ICLR 2022 Paper (HyperDQN: A Randomized Exploration Method for Deep Reinforcement Learning)☆12Updated last year
- Author's PyTorch implementation of SR-DICE for marginalized importance sampling☆17Updated 3 years ago
- Authors' PyTorch implementation of 'Recomposing the Reinforcement Learning Building-Blocks with Hypernetworks' (HypeRL)☆24Updated 4 years ago
- PyTorch implementation of D4PG with the SOTA IQN Critic instead of C51. Implementation includes also the extensions Munchausen RL and D2R…☆23Updated 4 years ago
- Code for the paper "D2RL: Deep Dense Architectures for Reinforcement Learning"☆39Updated 4 years ago
- More efficient exploration for reinforcement learning in two-player, zero-sum game☆21Updated 11 months ago
- Official code of Nash-DQN for paper: Nash-DQN algorithm for two-player zero-sum Markov games, details see our paper: A Deep Reinforcement…☆20Updated 2 years ago
- ☆24Updated 11 months ago
- OpenAi's gym environment wrapper to vectorize them with Ray☆23Updated 2 years ago
- A modular implementation of PPO, and soon hopefully other algorithms.☆26Updated last year
- Codebase for BRDiv: Diverse teammate generation for ad hoc teamwork☆13Updated last year
- When Do Transformers Shine in RL? Decoupling Memory from Credit Assignment, NeurIPS 2023 (oral)☆63Updated last year
- ☆22Updated last year
- ☆24Updated last year
- Codebase for the paper "How Crucial is Transformer in Decision Transformer?". Containing experiments on different pendulum tasks and code…☆27Updated 2 years ago