qilimk / VideoBadmintonLinks
β27Updated last year
Alternatives and similar repositories for VideoBadminton
Users that are interested in VideoBadminton are comparing it to the libraries listed below
Sorting:
- [CVPR 2024 π₯] Official implementation of the paper "β³ Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation"β325Updated 2 months ago
- Code for our SIGGRAPH ASIA 2023 paper "Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture".β146Updated 6 months ago
- Official implementation of the paper "MotionAGFormer: Enhancing 3D Pose Estimation with a Transformer-GCNFormer Network" (WACV 2024).β211Updated last year
- FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Modelsβ108Updated 6 months ago
- β25Updated 3 years ago
- (CVPR2023)3D Human Pose Estimation with Spatio-Temporal Criss-cross Attentionβ112Updated last year
- (CVPR 2022 Oral) Official implemention: TransRACβ116Updated 9 months ago
- [ICLR 2023] Official implementation of the paper "Explicit Box Detection Unifies End-to-End Multi-Person Pose Estimation "β184Updated 2 years ago
- CVSports23 Paper: Monocular 3D Human Pose Estimation for Sports Broadcasts using Partial Sports Field Registrationβ28Updated 6 months ago
- AAAI 2025β101Updated 6 months ago
- Bottom-up whole-body pose estimation method in constant time.β72Updated 2 years ago
- An unofficial implementation of ViTPose [Y. Xu et al., 2022]β121Updated 2 years ago
- [CVPR 2023] "PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation" official implementation.β350Updated 9 months ago
- TMM 2025β24Updated last year
- [ECCV 2024] Official repository of SkateFormerβ102Updated last year
- Probabilistic triangulation module applied to uncalibrated human pose estimationβ44Updated last year
- [NeurIPS 2023] "A Single 2D Pose With Context is Worth Hundreds for 3D Human Pose Estimation" official implementation.β84Updated 9 months ago
- 2D to 3D human pose liftingβ94Updated 2 years ago
- β114Updated last year
- Code for HDFormer: High-order Directed Transformer for 3D Human Pose Estimationβ36Updated 2 years ago
- Official implementation for 'SDPose: Tokenized Pose Estimation via Circulation-Guide Self-Distillation' on CVPR 2024β16Updated last year
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"β116Updated last year
- Whose Hands Are These? Hand Detection and Hand-Body Association in the Wild, CVPR 2022β77Updated 3 years ago
- Code for "TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potentβ¦β38Updated 2 months ago
- [ECCV 2022] Official implementation of the paper "DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimation"β185Updated 3 years ago
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognitionβ24Updated 2 years ago
- [IJCAI 2022] Code for the paper "Dite-HRNet: Dynamic Lightweight High-Resolution Network for Human Pose Estimation"β75Updated 2 years ago
- [ECCV 2022] Official implementation of Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projectionβ181Updated last year
- PoseRAC: Pose Saliency Transformer for Repetitive Action Countingβ17Updated 2 years ago
- [ECCV 2022] The official repo for the paper "Poseur: Direct Human Pose Regression with Transformers".β182Updated 2 years ago