Editor for cocos2d-x (Qt 5.10.1 + cocos2d-x 3.16 )
☆53May 19, 2021Updated 4 years ago
Alternatives and similar repositories for QCEditor
Users that are interested in QCEditor are comparing it to the libraries listed below
Sorting:
- video support for cocos2d-x☆13Jul 15, 2025Updated 7 months ago
- make cocos2dx 3.2 work with qt 5.4☆34Dec 5, 2020Updated 5 years ago
- ☆17Jul 9, 2015Updated 10 years ago
- A better cocos2d-x v2, for anyone who is still sticking to cocos2d-x 2.2.x+☆113May 30, 2018Updated 7 years ago
- the Cocos2d-x solution of scene☆29Mar 27, 2014Updated 11 years ago
- ☆22Jun 11, 2015Updated 10 years ago
- BrowserQuest write by Lua☆13Jun 13, 2015Updated 10 years ago
- Quick-Cocos2dx develop for vscode☆35Aug 27, 2020Updated 5 years ago
- cocos2d-lua集成sproto协议☆14Oct 11, 2021Updated 4 years ago
- ☆14Dec 11, 2015Updated 10 years ago
- MyGUI render system for OpenGL ES 2.0☆20Nov 23, 2013Updated 12 years ago
- a ejoy2d tech demo☆50Aug 31, 2015Updated 10 years ago
- ☆14Mar 15, 2015Updated 10 years ago
- Port cocos2d-x 3.3 To QT5.3☆30Dec 9, 2014Updated 11 years ago
- ☆13Oct 14, 2016Updated 9 years ago
- Rapid2D is a pure Lua Game Engine. Home page: http://www.rapid2d.org/☆16Oct 7, 2016Updated 9 years ago
- 3rd party libs build config.☆20Jun 13, 2020Updated 5 years ago
- Another branch of Cocos2d-x with Lua☆27Mar 3, 2022Updated 4 years ago
- 兰溪麻将服务器☆21May 30, 2018Updated 7 years ago
- cocos2d-x-lite use bgfx as the rendering backend☆58May 16, 2019Updated 6 years ago
- ☆11Feb 5, 2025Updated last year
- 用于cocos2d-x的开源编辑器☆54Jun 22, 2017Updated 8 years ago
- An Asteroids game implemented in Cocos2D-x☆54Sep 18, 2011Updated 14 years ago
- ☆41Jun 26, 2014Updated 11 years ago
- cocos creator shader for 2.x☆27Jan 5, 2019Updated 7 years ago
- C++ impelementation of $N gesture Recognizer found here http://depts.washington.edu/aimgroup/proj/dollar/ndollar.html☆14Aug 20, 2012Updated 13 years ago
- ☆10Oct 22, 2018Updated 7 years ago
- QmlDisigner二次开发☆10Dec 29, 2015Updated 10 years ago
- Network-based Client Emulator for Mir4 Global, written in C#☆14Aug 27, 2024Updated last year
- unity by default tries to get best mesh outline for each sprite you use to reduce overdraw.☆10Jul 14, 2016Updated 9 years ago
- Unity自动化打包工具☆10Oct 11, 2018Updated 7 years ago
- Cocos Creator 的 Lua 支持☆114Dec 29, 2016Updated 9 years ago
- 多行多列带标头能翻页的TableView☆22Jun 30, 2015Updated 10 years ago
- 基于Cocos2dx(v3.x)+Lua的富文本标签☆40Apr 7, 2016Updated 9 years ago
- WuxingogoExtension is a powerful tool for constructing and assembling game levels.☆26Jun 19, 2021Updated 4 years ago
- Automatically detect which game engine is an .apk or .ipa using.☆42Aug 23, 2023Updated 2 years ago
- ☆10Sep 27, 2015Updated 10 years ago
- demo for qt quick graphical effects☆11Jan 13, 2015Updated 11 years ago
- Simple visualization in 2D with fun☆12Oct 26, 2017Updated 8 years ago