purpasmart96 / nonesLinks
A simple cycle accurate NTSC NES emulator written in C
☆83Updated last week
Alternatives and similar repositories for nones
Users that are interested in nones are comparing it to the libraries listed below
Sorting:
- Build system for applications using C and raylib☆44Updated last year
- A Software Rendering Raycaster Engine written in C and SDL2.☆65Updated 3 weeks ago
- A C-compiler written in C☆76Updated 7 months ago
- A CHIP-8 variant emulation and development environment☆68Updated 2 weeks ago
- c from-scratch text-editor☆41Updated last year
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆78Updated last month
- A simple and easy-to-use raylib build projects generator☆227Updated this week
- Lightweight 2D Framebuffer Library for Linux☆48Updated 2 months ago
- NES emulator written in Odin☆58Updated 7 months ago
- A bare metal raycaster, boots from a floppy image☆134Updated last year
- A small chaotic vampire-survivors inspired game written in C and raylib☆176Updated 6 months ago
- New block based programming language, with advanced features, built from ground up in C☆254Updated last week
- Wolfenstein-style render engine experiment in C☆48Updated 2 years ago
- A small raylib introductory course developing a simple game☆294Updated 7 months ago
- Useful components for raylib using the C programming language☆87Updated last month
- Better cross-platform C STD☆69Updated 3 months ago
- Unofficial Implementation of Subset of Raylib API in JavaScript☆182Updated 4 months ago
- A simple and easy-to-use raygui layouts editor☆133Updated last week
- Simple raylib implementation for Android☆250Updated 2 weeks ago
- raylib webpage☆90Updated last week
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆183Updated last month
- A lightweight 2D physics engine written in C, for educational purposes.☆241Updated 6 months ago
- Use Tiled maps in raylib, through Tileson.☆62Updated 8 months ago
- Extra examples for raylib in C☆108Updated this week
- ☆28Updated last year
- Nuklear immediate mode GUI for raylib☆206Updated 6 months ago
- Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library☆161Updated this week
- ☆171Updated 2 years ago
- Just a simple OpenGL template that I use on my streams.☆89Updated 2 years ago
- Immediate Mode JSON Serialization Library in C☆232Updated last month