ppiecuch / godot-nakamaLinks
Godot Engine (www.godotengine.org) interface to Nakama server (www.heroiclabs.com)
☆20Updated 6 years ago
Alternatives and similar repositories for godot-nakama
Users that are interested in godot-nakama are comparing it to the libraries listed below
Sorting:
- Godot plugin that generates a 2D navigation mesh from collsion nodes.☆48Updated 3 years ago
- Godot plugin for making 2D sandbox games like Terraria and Starbound.☆98Updated 4 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago
- Unirest in GDScript: Simplified, lightweight HTTP client library.☆38Updated 7 years ago
- Library for extra math types in C# for the Godot game engine, including double-precision and integer types☆30Updated 4 years ago
- A racing game for Brackey's Game Jam 2020.2 made in Godot.☆27Updated 5 years ago
- Application scaffolding and utility functionality for Godot 3 games.☆30Updated 5 months ago
- Addon Godot - Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot☆34Updated 5 years ago
- "Virtual Camera" addon inspired by Cinemachine for Unity☆45Updated last year
- An implementation of a custom toon shader made with Godot shading language.☆37Updated 5 years ago
- ☆28Updated 7 years ago
- Zelda BOTW like disolve shader☆23Updated 3 years ago
- AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker☆85Updated last week
- Streaming overlays tests made with Godot 3☆34Updated 2 years ago
- My shaders for Godot game engine☆76Updated 3 years ago
- Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module☆31Updated 4 years ago
- Kenney's interface sound pack, packaged for quick use in Godot☆23Updated 5 years ago
- An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension☆50Updated 2 years ago
- Godot Material Capture Demo☆22Updated 6 years ago
- Godot scritp that allow use of Field of View in (currently) 2d game (check README for details).☆23Updated 2 years ago
- An object pool for Godot☆48Updated last year
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Updated 4 years ago
- 2D Dynamic Water for use in 2D Godot games.☆32Updated 4 years ago
- Kenney's particle pack, packaged for quick use in Godot☆67Updated 5 years ago
- Godot addon that simplifies working with MultimeshInstances☆13Updated 4 years ago
- A character controller for Godot 4 with run, jump, climb, glide, optional stamina, and interactables.☆26Updated 2 years ago
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆23Updated 5 years ago
- A simple debug overlay for godot☆12Updated 5 years ago
- A simple DEMO to test selection and move like in RTS games.☆41Updated 5 years ago
- A nice and easy visual shader for water meshes in Godot 4☆45Updated 3 years ago