plowteam / donutLinks
Open source reimplementation of The Simpsons: Hit & Run
☆439Updated last year
Alternatives and similar repositories for donut
Users that are interested in donut are comparing it to the libraries listed below
Sorting:
- Game engine capable of running KotOR and TSL☆284Updated 2 months ago
- Tomb Raider: Chronicles Disassembly translated to C source code.☆498Updated 3 years ago
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆675Updated 3 months ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆667Updated 2 weeks ago
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆378Updated 3 weeks ago
- ☆240Updated 2 years ago
- A native reimplementation of the Metroid Prime engine☆631Updated 2 months ago
- A re-implementation of the RenderWare Graphics engine☆670Updated 6 months ago
- A backport of PSX Doom to PC☆459Updated this week
- Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.☆310Updated last week
- An open-source Tomb Raider 1 engine remake☆294Updated 2 months ago
- SILENT HILL 3 Engine Remake in OpenGL and C++☆174Updated last year
- An Open Source Re-Implementation of Midnight Club 2☆159Updated 2 years ago
- Tony Hawk's Underground☆252Updated 9 years ago
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆272Updated last week
- Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features.☆253Updated 2 years ago
- Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixe…☆560Updated this week
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆782Updated 2 weeks ago
- Metal Gear Solid PSX reimpl repo☆583Updated last month
- It's a Doom editor☆750Updated this week
- Unofficial source port for Blake Stone series☆321Updated last month
- Rewrite of the Dark Engine by Looking Glass☆158Updated 7 years ago
- The old Team Fortress 2 source code ported to Source SDK 2013☆271Updated 2 years ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆343Updated last month
- A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)☆444Updated last month
- This is the official GitHub mirror for the FTEQW project.☆233Updated this week
- A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)☆701Updated 3 months ago
- Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes☆711Updated this week
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆475Updated last month
- A cross-platform reimplementation of JKDF2 in C☆624Updated 4 months ago