pjsolomon / procedural-landscape
Uses Processing and Perlin Noise to generate a procedural 2D rendering of different landscapes, which are then rendered into 3D
☆15Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for procedural-landscape
- Procedural island generation☆15Updated 6 years ago
- Taught at ITP in 2012 by Kyle McDonald and Jeremiah Johnson, and in 2014 as a workshop.☆36Updated 10 years ago
- written in of 0.9.8 for mac☆21Updated 6 years ago
- Slitscan effect in Processing☆19Updated 5 years ago
- Daily Generative art by Matt Hanns Schroeter☆33Updated 10 years ago
- Clickable, multicsale truchet tiling generator in javascript☆11Updated 5 years ago
- Javascript port of https://github.com/mxgmn/ConvChain☆50Updated 8 years ago
- A Processing project to explore the atomic clusters system☆25Updated 4 years ago
- Processing scripts☆20Updated 8 years ago
- A tiny ASCII art paint program written in javascript☆13Updated 5 years ago
- Notes and examples for getting started coding in LÖVE aka Love aka Love2d for folks with previous experience in Processing, p5.js and the…☆15Updated 2 years ago
- 2d procedural planet generator inspired by No Man's Sky. pretty procedurally generated art☆101Updated 7 years ago
- Showcasing the Apparatus-generator library.☆46Updated last year
- Generates random "apparatus shapes" based on several parametres.☆23Updated 3 years ago
- Unfussy platform for multiplayer Jackbox style doodle rooms☆15Updated 3 years ago
- tiny tool for making multiple choice stores :)☆16Updated 4 years ago
- Processing Sketches for Glitch etc. from round the web updated to Processing 3☆14Updated 7 years ago
- Population Study in Processing☆36Updated 4 years ago
- Wholesale Pixel-Art resources (for free!) …☆42Updated 5 years ago
- Just my repository for mocking and writing down basic implementations I have been thinking about.☆46Updated 7 years ago
- GUI library for Processing in which you only mention control elements in draw() at the places you need them.☆83Updated last month
- novel terrain renderer + editor☆32Updated 5 years ago
- Live Coding for p5.js☆23Updated 8 years ago
- Spritely is a tool for autogenerating simple placeholder game sprites from images found on the web.☆74Updated 10 years ago
- A git repository of me going through the code examples from Matt Pearson's book Generative Art☆37Updated 8 years ago
- A program to procedurally generate spaceship sprites.☆56Updated 9 years ago
- ideas for games-related projects☆12Updated 9 years ago
- A list of resources for creating alternative controllers, playful installations and physical-digital hybrids.☆27Updated 5 months ago
- Official master repo (Git version)☆21Updated 8 years ago
- Scripts for common media file conversion tasks☆54Updated 4 months ago