pipeworks-studios / CardHouseLinks
Tools for making card games in Unity
☆56Updated 9 months ago
Alternatives and similar repositories for CardHouse
Users that are interested in CardHouse are comparing it to the libraries listed below
Sorting:
- Procedural generation of metroidvania style maps for Unity.☆44Updated last year
- ☆29Updated 9 months ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆72Updated 8 months ago
- Open source metroidvania game.☆122Updated 11 months ago
- Example project to show 2D water simulation in Unity.☆29Updated 4 years ago
- The code for my series of tutorials on how to make a hack'n'slash game in the famous Unity game engine (with C# scripting)!☆44Updated 3 years ago
- Performatic, simple and easy animator for 2D games in Unity Engine☆89Updated 2 weeks ago
- This project is a set of extension for the Unity3D Corgi Engine by MoreMountains. It uses xNode to create AI Brain graphs that can genera…☆43Updated 3 years ago
- This holds the unity package for the 3D Rule Tile system I am working on.☆58Updated 2 years ago
- A Unity project & level editor for making grid-based/block-pushing games.☆106Updated 3 years ago
- StatMaster is a flexible attribute system for game characters, providing modifiable and customizable character stats.☆23Updated last year
- Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfec…☆90Updated 5 months ago
- Advanced tilemap system for Unity as a Starbound or Terraria☆63Updated last year
- Game Mechanics quest where we take a deep dive into famous Game mechanics and try to code them out using Unity.☆45Updated 4 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆90Updated 2 years ago
- A smooth and intuitive way to work with sprite sheets in Unity.☆110Updated last year
- Modular stat system to RPG and RPG Like games☆19Updated 2 years ago
- This project is my implementation of Game Dev Guide's excellent tutorials on custom tabs and flexible grid layouts in Unity.☆106Updated last year
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆42Updated last year
- Unity-based dialogue system editor.☆27Updated last year
- Easily and quickly create rule tiles in Unity.☆60Updated last year
- ☆41Updated last year
- Game Design Patterns for C++☆55Updated 2 weeks ago
- An extensible stat system with modifiers for the Unity game engine☆110Updated 4 months ago
- A nice and simple Dialogue System for Unity.☆95Updated 6 years ago
- MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRendere…☆75Updated last year
- Simple Hamburger making game like Overcooked in Unity3D☆66Updated last year
- Broker Chain Implementation of Stats and Modifiers☆56Updated last year
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management syste…☆80Updated last year
- Scriptable Objects based FSM for Unity☆62Updated 2 years ago