pardeike / ReloaderLinks
A mod helper for RimWorld that allows you to develop and patch code while the game is running
☆20Updated 7 years ago
Alternatives and similar repositories for Reloader
Users that are interested in Reloader are comparing it to the libraries listed below
Sorting:
- .NET Decompiler - with Mono decompilation changes from aerror2/ILSpy-For-MacOSX ---- No longer maintained, use https://github.com/0xd4d/d…☆48Updated 8 years ago
- RimCities - A procedural city generator mod for RimWorld.☆32Updated 4 months ago
- A simple framework for data migrations using Newtonsoft Json.Net.☆32Updated 2 years ago
- An extension to Mono.Cecil that provides helper methods for simple method injection.☆71Updated 7 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- (RW tool) Decompile and browse code transpiled with Harmony☆15Updated last year
- Repository with advanced collections like OrderedHashSet or OrderedDictionary☆46Updated 6 years ago
- A backport of the Task Parallel Library to .NET 3.5☆22Updated 3 years ago
- Bit packing library for C#☆32Updated 5 years ago
- .NET port of the PCG Random Number Generator library (www.pcg-random.org)☆35Updated 2 years ago
- C# library for patching standalone applications with binary diff and self patching support☆133Updated 5 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Plugin-Based C# Code Generator☆26Updated last year
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.☆120Updated last week
- A collection of general purpose utilities for C# and .NET☆16Updated 10 months ago
- Checks for Unity3D updates☆17Updated 5 years ago
- Improved stack trace display for Unity.☆37Updated 5 years ago
- ☆11Updated 2 years ago
- C# / .NET library for working with the Patreon API☆11Updated 2 years ago
- A lightweight shared library for Rimworld modding.☆287Updated 5 months ago
- Unity project demonstrating the use of an external C# project with Visual Studio Tools for Unity (VSTU).☆25Updated 6 years ago
- Stateful backend to keep track of unity versions and docker build queues☆14Updated 3 weeks ago
- .NET Core tool modifying Roslyn compiler to access internals/privates. In other words, you can access to any internals/privates in other …☆14Updated 5 years ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆39Updated 2 years ago
- ☆22Updated 7 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Fast and light BitWriter and BitReader.☆69Updated 2 months ago
- Unity utility to show the time it takes to compile every assembly after a reload.☆29Updated 5 years ago
- An implementation of fody that runs from unity.☆35Updated 6 years ago