panzi / cook-serve-hoomansLinks
A mod for Cook, Serve, Delicious!
☆16Updated 8 years ago
Alternatives and similar repositories for cook-serve-hoomans
Users that are interested in cook-serve-hoomans are comparing it to the libraries listed below
Sorting:
- An engine for making highly-customizable Mega Man fan games, written in C#☆58Updated 4 months ago
- Disassembly of Legend of Zelda☆74Updated 9 years ago
- Lua scripts for emulators supporting Emulua☆23Updated last month
- fork of the xkas (v14) cross assembler☆30Updated 7 years ago
- Randomizer for La-Mulana Remake☆54Updated 7 months ago
- Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)☆59Updated 6 years ago
- Lua Bizhawk OoT Zelda Modding☆12Updated 9 years ago
- Super Metroid Item Randomizer☆30Updated 5 years ago
- A collection of Lua scripts and RAM watches for BizHawk.☆93Updated 9 months ago
- Megaman X SNES level editor☆20Updated 6 years ago
- Snes9x fork with support for "cooperative" runs of 1-player games☆31Updated 7 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 6 years ago
- GameMaker 8.1 Decompiler☆49Updated 12 years ago
- Gameboy boilerplate to get started quickly☆31Updated 5 years ago
- Utility scripts and TAS tools for Super Mario World to be run on lsnes or Snes9x-rr.☆46Updated 3 years ago
- Super Mario Bros. 2, discombobulated☆91Updated 2 years ago
- Mario Kart 64 hacking, disassembling, and notes☆46Updated 8 years ago
- Super Mario Bros 3Mix hack☆36Updated 7 years ago
- GameMaker Studio decompiler in F#☆56Updated 9 years ago
- an assortment of TOOLS for Music editing in Final fantasy VI☆17Updated 9 months ago
- Chrono Trigger randomizer☆24Updated 7 years ago
- Kirby's Adventure Level Editor (C++ / Qt)☆43Updated 10 years ago
- A JavaScript based Gameboy Assembler☆131Updated 7 years ago
- Level editor for Zelda: Oracle of Ages & Seasons based on the disassembly☆48Updated 4 months ago
- ☆31Updated last year
- Collaborative work on reverse-engineering Shining Force II, and source of main project SF2DISASM (see website link)☆28Updated 4 months ago
- A Lua Script for the Mesen NES emulator. Displays APU activity in realtime during gameplay.☆21Updated 3 years ago
- Metroid for NES in 6502 Assembly, MMC3 port.☆93Updated last year
- Disassembly of MegaMan Battle Network 6 with Cybeast Falzar as baserom☆38Updated last month
- A RPG for the Game Boy Color -- WARNING: code base is very broken, I do not recommend re-using any code from here☆56Updated 3 years ago