nyanginator / godot-scaling-canvas-layerLinks
This Godot plugin provides a custom CanvasLayer that scales the viewport contents to always cover the full window with no black bars, no content reveal, and no distortions. Child CanvasItem nodes (i.e., UI) can also be scaled, independently of the content.
☆16Updated 3 years ago
Alternatives and similar repositories for godot-scaling-canvas-layer
Users that are interested in godot-scaling-canvas-layer are comparing it to the libraries listed below
Sorting:
- Weighted RNG, card decks, upgrade pools, and dice arrays. Godot 3.☆19Updated 2 years ago
- Contains a shader, script and demo project to demonstrate texture masking of Godot Controls☆11Updated 4 years ago
- Godot scritp that allow use of Field of View in (currently) 2d game (check README for details).☆23Updated 2 years ago
- Collection of useful editor plugin utility methods and tools.☆13Updated 4 years ago
- Display your velocity vectors. Easily.☆10Updated 2 years ago
- ☆10Updated 3 years ago
- ☆10Updated 4 years ago
- A Godot Engine plugin that automatically triangulates Polygon2D nodes - making mesh deformation much easier!☆24Updated last year
- Godot Editor plugin to cleanup orphan files in import folder.☆13Updated 2 years ago
- Override the environment used by cameras in parts of your Godot scenes.☆11Updated last year
- A script to simulate exploding particles.☆18Updated 5 years ago
- A simple debug overlay for godot☆13Updated 4 years ago
- Scriptable cutscene system☆25Updated last year
- Godot Quick Settings plugin☆12Updated 3 years ago
- Improvement of the anchor panel UI for Godot☆26Updated 3 years ago
- godot 3.1 metaball shader example☆18Updated 4 years ago
- ☆35Updated 4 years ago
- A Godot Addon to easily estabilish LAN connection between devices connected on the same router.☆31Updated 5 years ago
- Builds of Godot 3.x with my modules and modifications☆18Updated 4 years ago
- Multi-color fog shader for Godot Engine☆12Updated 3 years ago
- ☆18Updated last year
- Godot addon to make it a bit easier to add custom inspector controls to nodes☆20Updated last year
- A horizontal flow container for use with Godot☆21Updated 3 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 7 years ago
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆22Updated 5 years ago
- Async scheduling and management of couroutines for Godot/gdscript☆52Updated 2 years ago
- Collection of useful things☆22Updated 11 months ago
- Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.☆33Updated 4 years ago
- A simple interactive waterfall shader for the Godot Engine.☆45Updated 4 years ago
- Custom blending mode shader for Godot☆38Updated 2 years ago