nyanginator / godot-scaling-canvas-layer
This Godot plugin provides a custom CanvasLayer that scales the viewport contents to always cover the full window with no black bars, no content reveal, and no distortions. Child CanvasItem nodes (i.e., UI) can also be scaled, independently of the content.
☆16Updated 3 years ago
Alternatives and similar repositories for godot-scaling-canvas-layer:
Users that are interested in godot-scaling-canvas-layer are comparing it to the libraries listed below
- Weighted RNG, card decks, upgrade pools, and dice arrays. Godot 3.☆19Updated 2 years ago
- Godot scritp that allow use of Field of View in (currently) 2d game (check README for details).☆23Updated last year
- Godot Editor plugin for aligning 2D, 3D and controls.☆18Updated last year
- Improvement of the anchor panel UI for Godot☆26Updated 3 years ago
- Godot Editor plugin to cleanup orphan files in import folder.☆13Updated last year
- Collection of useful editor plugin utility methods and tools.☆13Updated 4 years ago
- Scriptable cutscene system☆25Updated 9 months ago
- A Godot Addon to easily estabilish LAN connection between devices connected on the same router.☆29Updated 4 years ago
- Loads scenes asynchronously☆11Updated 5 years ago
- A horizontal flow container for use with Godot☆21Updated 3 years ago
- Contains a shader, script and demo project to demonstrate texture masking of Godot Controls☆11Updated 4 years ago
- Godot editor plugin to export CSG Meshes☆24Updated 4 years ago
- ☆10Updated 2 years ago
- A simple debug overlay for godot☆13Updated 4 years ago
- A Godot Engine plugin that automatically triangulates Polygon2D nodes - making mesh deformation much easier!☆22Updated last year
- Display your velocity vectors. Easily.☆10Updated 2 years ago
- Godot addon that simplifies working with MultimeshInstances☆13Updated 3 years ago
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆22Updated 4 years ago
- ☆34Updated 4 years ago
- Godot addon to make it a bit easier to add custom inspector controls to nodes☆21Updated last year
- A custom node type that displays a value of a Slider.☆34Updated 8 months ago
- Create shapes with fill/stroke from Node2D control points☆21Updated 2 years ago
- A script to simulate exploding particles.☆18Updated 5 years ago
- An object pool for Godot☆45Updated last year
- Firebase Android plugin for Godot 3.2 (alpha 3+) (based on https://github.com/FrogSquare/GodotFireBase)☆20Updated 5 years ago
- Plugin to preview all available icons in Godot Editor.☆53Updated last year
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆25Updated 7 years ago
- Godot Quick Settings plugin☆12Updated 3 years ago
- godot 3.1 metaball shader example☆18Updated 4 years ago
- ☆10Updated last year