An effort to patch SC4 bugs through excessive x86 hacking
☆43May 21, 2022Updated 4 years ago
Alternatives and similar repositories for sc4fix
Users that are interested in sc4fix are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A GZCOM-compatible DLL for use with SimCity 4☆39Updated this week
- SC4 Region import/export tool☆15Mar 5, 2013Updated 13 years ago
- Network Addon Mod for SimCity 4 Deluxe/Rush Hour☆81Sep 13, 2026Updated last week
- Submenus for SimCity 4☆15May 1, 2026Updated 4 months ago
- A reimplementation of the Maxis game engine used by The Sims 2 and SimCity 4.☆60Jun 1, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- SimCity 4 savegame parsing library.☆22May 27, 2024Updated 2 years ago
- A command line utility for automating SimCity 4 modding tasks☆27Feb 12, 2026Updated 7 months ago
- Package manager for SC4☆16Jul 6, 2026Updated 2 months ago
- OpenGL 3.x driver for SimCity 4☆38Feb 17, 2026Updated 7 months ago
- The old libjpeg☆12Jul 30, 2015Updated 11 years ago
- A DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft. Windows XP compatible version.☆13Nov 20, 2021Updated 4 years ago
- Graphical UI for SC4 package manager☆24Jul 10, 2026Updated 2 months ago
- Colorized file & folder listing for the Windows console☆19Jan 25, 2026Updated 7 months ago
- An OpenRCT2 plug-in that manages and automatically updates prices for park entry, rides and shops.☆52Nov 5, 2025Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- highly experimental isometric renderer for SimCity4☆11Jul 30, 2024Updated 2 years ago
- A thin shell wrapper for lodash.chain().☆28Jan 9, 2019Updated 7 years ago
- SCI Companion - an editor for Sierra SCI games, altered.☆30Sep 14, 2026Updated last week
- ☆20Apr 27, 2025Updated last year
- Sudden Strike Gold 1.2.1☆21May 6, 2026Updated 4 months ago
- CAD DLL supporting arbitrary resolution for Sudden Strike series games.☆22Updated this week
- Torn City General Greasemonkey Script☆42Sep 27, 2008Updated 17 years ago
- This tool allows users to easily apply patches to the PC game LEGO Island 2: The Brickster's Revenge.☆10Dec 22, 2016Updated 9 years ago
- ☆12Aug 27, 2021Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆15May 15, 2026Updated 4 months ago
- SimCity 4 Multiplayer Project Server☆22Aug 8, 2026Updated last month
- Ultimate software platform for Microchip PIC24/dsPIC33 MCUs☆10Aug 21, 2021Updated 5 years ago
- Program to edit PCI Configuration Registers for MS-DOS and compatibles (e.g. FreeDOS)☆16Aug 21, 2025Updated last year
- Silent Hill 2: Enhanced Edition web installer☆13Updated this week
- Allows you to Parse and process Epicor Trace Files Easily.☆17Jul 18, 2023Updated 3 years ago
- N64 flash RAM editor for "Legend of Zelda: Majora's Mask".☆12Nov 10, 2018Updated 7 years ago
- Compress ROMs of Zelda 64 titles (So basically just OoT and MM)☆10Jun 27, 2022Updated 4 years ago
- Hitman Codename 47 (2000) decompilation project.☆72Jul 29, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Micro SD Card Adapter v1 and v2.0 for Gamecube's Serial Port 2☆16Jun 8, 2025Updated last year
- ☆14Sep 22, 2021Updated 5 years ago
- Mirror of https://gitlab.com/Tapani_/1oom. Please post issues and PRs there.☆12Mar 17, 2026Updated 6 months ago
- DOS driver to allow Memory Managers (e.g. EMM386) to be used with Intel AHCI (SATA) controllers without corrupting EBDA☆28Mar 19, 2023Updated 3 years ago
- TypeScript/JavaScript module bundler for ESModule☆11May 29, 2022Updated 4 years ago
- Sierra AGI (Adventure Game Interpreter) engine written in C#☆20Feb 5, 2026Updated 7 months ago
- Demonstration of using the MFC hardware codec to decode h264 video and using the Mali GPU to perform color space conversion and scaling☆11May 16, 2017Updated 9 years ago