nommiin / ultralight-gmLinks
An implementation of the Ultralight library for GameMaker Studio 2.3 (x64)
☆15Updated 4 years ago
Alternatives and similar repositories for ultralight-gm
Users that are interested in ultralight-gm are comparing it to the libraries listed below
Sorting:
- Logging and crash handling system for GameMaker☆30Updated last month
- .obj/.mtl loader, written in native GML, for GameMaker LTS 2022☆42Updated 4 months ago
- Destructors for GameMaker: Studio 2.3☆22Updated 2 years ago
- Painfully learned lessons about GameMaker☆54Updated 7 months ago
- A non-volatile solution for surfaces in GameMaker Studio 2☆13Updated last month
- Idle thoughts on the game engine I use for my job☆42Updated 5 months ago
- Free UI system for Game Maker games by Limekys☆16Updated last month
- foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs☆22Updated 4 years ago
- Miniature delta time and time dilation library for GameMaker 2022 LTS☆41Updated 7 months ago
- Sample project from the interpreters guide. Also see https://yal.cc/interpreters-guide-2/☆19Updated last year
- Camera Constructor adaption for doing what GameMaker should've had been doing along time ago...☆8Updated 2 years ago
- Crossplatform text input for GMS2☆1Updated last year
- A GML supplement library for GMS 2.3+☆29Updated 3 years ago
- ☆27Updated 6 months ago
- Safe surfaces for GameMaker Studio 2.3.1☆13Updated 10 months ago
- Antialiased primitives library for GameMaker Studio 2023.1☆39Updated 7 months ago
- Stateful, non-parametric, high-performance GPU particle system for Gamemaker☆12Updated last year
- Deferred code execution for GameMaker Studio 2022.9☆38Updated 8 months ago
- An Event Handling library written in gml.☆13Updated 2 years ago
- Organizes texture pages at runtime using a bin packing algorithm. Multi-version☆10Updated 4 years ago
- D3D11 functions extension for GameMaker☆21Updated 3 months ago
- A collection of utility functions for GameMaker.☆46Updated last week
- YUI - A UI system for GMS2☆59Updated this week
- Lightweight text renderer for GameMaker☆19Updated 5 months ago
- A port of the Javascript library to GML2.3☆23Updated 3 years ago
- An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart☆38Updated 4 months ago
- General-purpose State Machine system with rollback netcode sync support (optional).☆11Updated last year
- Gobo is an opinionated code formatter for GameMaker Language (GML).☆27Updated last month
- Better arrays/ds_lists for GameMaker Studio 2.3☆14Updated 3 years ago
- Advanced struct/array serialization for GameMaker Studio 2.3☆21Updated 8 months ago