nmwsharp / discretization-robust-correspondence-benchmarkLinks
Benchmark for the generalization of 3D machine learning models across different remeshing/samplings of a surface.
☆19Updated 4 years ago
Alternatives and similar repositories for discretization-robust-correspondence-benchmark
Users that are interested in discretization-robust-correspondence-benchmark are comparing it to the libraries listed below
Sorting:
- Code for HodgeNet: Learning Spectral Geometry on Triangle Meshes, in SIGGRAPH 2021.☆85Updated 4 years ago
- ☆106Updated 3 years ago
- Queries on neural implicit surfaces via range analysis: ray casting, intersection, closest point, & more. SIGGRAPH 2022 paper. JAX implem…☆179Updated 3 years ago
- Code for DeepCurrents: Learning Implicit Representations of Shapes with Boundaries☆59Updated 4 years ago
- ☆50Updated last week
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆114Updated 4 years ago
- Pytorch implementation of NeurIPS 2021 paper: Geometry Processing with Neural Fields.☆204Updated 2 years ago
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆108Updated 2 years ago
- ☆28Updated 4 years ago
- A small library for doing fluid simulation with neural networks.☆23Updated 3 years ago
- Animation Nodes script for loading and rendering point clouds in Blender☆21Updated 4 years ago
- Geometry processing utilities compatible with jax for autodifferentiation.☆90Updated 2 years ago
- A reimplementation of Hanocka et al.'s paper Point2Mesh: A Self-Prior for Deformable Meshes for CSCI 1470: Deep Learning at Brown Univers…☆39Updated 4 years ago
- Gradient, divergence, Laplacian on point clouds. Useful for setting up and solving PDEs on point clouds and learning anisotropic features…☆77Updated 3 years ago
- Pytorch code for "DPFM: Deep Partial Functional Maps" - 3DV 2021 (Oral)☆42Updated 3 years ago
- Learning Deformable Tetrahedral Meshes for 3D Reconstruction (NeurIPS 2020)☆181Updated 2 years ago
- Neural Surface Maps☆67Updated last year
- Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2…☆106Updated 2 years ago
- This is a browser based renderer for outputs of 3D neural networks☆31Updated 2 years ago
- Single shape Deep Point Cloud Consolidation [TOG 2021]☆46Updated 3 years ago
- Code for Learning Manifold Patch-Based Representations of Man-Made Shapes, in ICLR 2021.☆30Updated 4 years ago
- Official implementation of "MetaSDF: Meta-learning Signed Distance Functions"☆145Updated 4 years ago
- A small project implementing different per-vertex mesh signatures.☆41Updated last year
- Code for Mesh Convolution Using a Learned Kernel Basis☆55Updated 3 years ago
- DualSDF: Semantic Shape Manipulation using a Two-Level Representation. CVPR'20☆141Updated 2 years ago
- GenDR: A Generalized Differentiable Renderer☆84Updated 3 years ago
- Marching cubes with and without color interpolation, and edge subsampling.☆188Updated 3 years ago
- The reference implementaiton for the paper "Deep Geometric Prior for Surface Reconstruction"☆140Updated last year
- Code for the SIGGRAPH 2022 paper "DeltaConv: Anisotropic Operators for Geometric Deep Learning on Point Clouds."☆148Updated 2 years ago
- Code for SIGGRAPH paper CNNs on Surfaces using Rotation-Equivariant Features☆88Updated 10 months ago