net64-mod / net64-coopLinks
A Super Mario 64 multiplayer modification
☆40Updated 4 years ago
Alternatives and similar repositories for net64-coop
Users that are interested in net64-coop are comparing it to the libraries listed below
Sorting:
- Zelda Asset Processor for Decomp☆43Updated 5 months ago
- Lua script framework for RAM watch displays using Cheat Engine, with a focus on Dolphin emulator.☆33Updated 4 years ago
- Model converter for the Super Mario 64 decompilation project.☆41Updated 5 years ago
- Convert Super Mario 64 GameShark codes to SM64 PC port patches☆18Updated 2 years ago
- Object Database for Super Mario Galaxy 1/2.☆13Updated last year
- Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).☆44Updated 3 months ago
- DLL hook for Cemu to redirect nintendo.net requests to Pretendo☆19Updated 3 years ago
- (WIP) 1:1 Decompilation of Super Mario Galaxy☆90Updated 4 years ago
- ligmaballs☆20Updated 5 years ago
- Decompilation project for The Incredibles (GameCube)☆20Updated 3 years ago
- OpenGL wrapper for GX on WII or Gamecube☆25Updated 10 years ago
- GC/Wii PowerPC disassembly & decompilation tools. Unlikely to see any updates outside of bug fixes, check out encounter/decomp-toolkit in…☆27Updated last year
- Mod loader for Mania.☆47Updated 2 years ago
- reverse-engineering Super Mario Maker 2☆35Updated 5 years ago
- SPU processor implementation for Ghidra☆28Updated 2 years ago
- ExplorerScript and SSBScript: Script languages for decompiled SSB (Pokémon Mystery Dungeon Explorers of Sky)☆18Updated this week
- Reverse engineering notes for SFA☆38Updated 2 years ago
- Level, text and model editor for Super Mario 64 DS.☆53Updated 4 years ago
- -Archived - Disassembly of the Iconic 3D Pinball Space Cadet Win32 game. Please visit @k4zmu2a/SpaceCadetPinball for a working product☆79Updated 3 years ago
- A toolkit designed for custom C++ code injection in Super Mario Sunshine☆32Updated 6 years ago
- Moved to https://github.com/SMGCommunity/Petari☆112Updated 3 years ago
- Decompiled Terraria Xbox 360 Edition source code☆26Updated 8 months ago
- Sonic the Fighters Disassembly☆41Updated last year
- Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)☆37Updated 3 weeks ago
- A platform for New Super Mario Bros. U code mods.☆30Updated 11 months ago
- Decompilation of Super Mario Odyssey 1.0.0☆18Updated last year
- N64 Decompilation Project☆26Updated 3 years ago
- A dark themed QT stylesheet for RPCS3 and Dolphin☆46Updated 5 years ago
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆46Updated 8 years ago
- Compatibility layer for running Orbis executables natively on Windows.☆75Updated 6 years ago