nathan-baggs / blocks_patcherLinks
☆29Updated 10 months ago
Alternatives and similar repositories for blocks_patcher
Users that are interested in blocks_patcher are comparing it to the libraries listed below
Sorting:
- A Breakout clone done with modern 3D graphics, ball physics, among other bells and whistles☆77Updated 9 months ago
- Decompiled Terraria Xbox 360 Edition source code☆27Updated 10 months ago
- 2D Minecraft clone for TempleOS☆42Updated last year
- DoomGeneric made to run on Native Mode (chkdsk environment) of Windows XP/Vista/7☆23Updated 4 years ago
- HL1 but with CS2-style interactive smoke☆18Updated 2 years ago
- Modpack for SM64 Half-Life Movement Runs☆39Updated 3 months ago
- AirPlay Receiver for desktop computers (WIP)☆19Updated 4 years ago
- ☆40Updated last year
- The smolnes emulator ported to Squirrel for Portal 2☆27Updated 3 months ago
- ☆25Updated 3 months ago
- my notes on Windows Phone 7/8 "developer mode" activation☆14Updated last month
- Zuma Deluxe (1.0.0) decompilation☆50Updated last year
- 8086tiny, but on the GBA☆52Updated 4 months ago
- An import of the Frogger 2 Visual Source Safe Backup 'FINAL 18042001.ssa' on the "End of Project" tape backup.☆99Updated 2 years ago
- Toolkit for manipulating Microsoft's 998 image files.☆17Updated 2 years ago
- Portable download of Microsoft Visual C++ 4.20 command line tools. Just run bin/VCVARS32.bat in any command prompt.☆52Updated 3 years ago
- ☆47Updated last year
- A custom version of the GMS LTS runner for running DELTARUNE on Linux natively.☆37Updated 2 months ago
- An extensible Minecraft Classic compatible server.☆19Updated 2 years ago
- An Open Source Re-implementation of Scott Cawthon's Five Nights at Freddy's. Written in C. Licensed under MIT. (WiP)☆66Updated 4 years ago
- Simple Directmedia Layer UWP MESA support☆15Updated last year
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆49Updated 9 years ago
- Experimental emulator for EA Plasma backend services☆55Updated 2 months ago
- Scripts to turn Minecraft worlds into GoldSrc maps☆31Updated last year
- This is a branch of Ultimate Fullscreen v1.1 from Sebastian Janisz. This contains many improvements like multiple monitor support and a b…☆10Updated 2 months ago
- The reversed source code for ShortLine v1.1 game☆29Updated 3 months ago
- Custom frontend for the Emscripten port of isle-portable☆42Updated last month
- A library containing partial reverse-engineered Need for Speed: Carbon code. This library is cross-linked with Hypercooled, a map editor …☆19Updated 3 months ago
- A project to rebuild all functionality from the GOTY version of Plants VS Zombies☆18Updated 11 months ago
- A minimal, low-fuss wrapper that can run simple command-line 32-bit Windows binaries on 32-bit Linux☆87Updated this week