Android common library - now embedded in Moonlight Android
☆119Aug 21, 2019Updated 6 years ago
Alternatives and similar repositories for moonlight-common-android
Users that are interested in moonlight-common-android are comparing it to the libraries listed below
Sorting:
- Core implementation of Nvidia's GameStream protocol☆537Feb 24, 2026Updated last week
- Java GameStream client for PC (Discontinued in favor of Moonlight Qt)☆728Aug 6, 2018Updated 7 years ago
- android port of yaft (yet another framebuffer terminal)☆25Jul 19, 2014Updated 11 years ago
- A language for matching two-dimensional patterns, based on Boolean grammars.☆13Feb 4, 2018Updated 8 years ago
- GameStream client for ChromeOS☆800Feb 13, 2024Updated 2 years ago
- One-page memes abound!☆19Dec 11, 2023Updated 2 years ago
- ☆12Nov 28, 2017Updated 8 years ago
- FUSE module for 3DS-related files.☆19May 21, 2017Updated 8 years ago
- Snake on the Dreamcast memory card peripheral device☆14Jan 13, 2023Updated 3 years ago
- MerryMage's Ergodox Firmware (Fast I²C, NKRO)☆10Aug 8, 2021Updated 4 years ago
- A programming language where the action occurs between the lines of code☆11Jun 15, 2020Updated 5 years ago
- Kirby Squeak Squad Map Editor☆10Nov 28, 2015Updated 10 years ago
- ☆14Aug 12, 2019Updated 6 years ago
- Project framework for data scalable 7-bit CPU with stack architecture☆11Jan 22, 2023Updated 3 years ago
- Image resizing app that uses seam carving☆17Aug 27, 2013Updated 12 years ago
- Lightweight framework for HTML5 2D Game Development written with ECMAScript 2016☆12Jul 16, 2016Updated 9 years ago
- A Haskell implementation of Andrew Kensler's business card raytracer.☆18Oct 12, 2021Updated 4 years ago
- A 4x4x4 Tic-Tac-Toe game suitable for porting to embedded hardware platforms☆11Sep 6, 2017Updated 8 years ago
- ReOpenPoké is a follow-up on Kawa's OpenPoké engine which itself was an attempt to rewrite Pokémon FR/LG's engine.☆11Aug 8, 2015Updated 10 years ago
- Reed-Solomon Codec☆11Dec 21, 2018Updated 7 years ago
- Symmetric ciphers, hashes, microtime, random strings, big integers, and zlib compression☆28Sep 7, 2015Updated 10 years ago
- GameStream client for Android☆6,350Jan 3, 2026Updated 2 months ago
- ☆22Apr 6, 2016Updated 9 years ago
- brewin moonshine☆13May 7, 2019Updated 6 years ago
- Daggerfall engine implemented in C#.☆10Jun 11, 2013Updated 12 years ago
- glfw-cxx is a C++, Object Oriented wrapper for GLFW3.☆13Apr 29, 2014Updated 11 years ago
- ☆12Sep 19, 2018Updated 7 years ago
- ☆11Oct 6, 2022Updated 3 years ago
- make stunning terminal presentations using markdown and some ncurses magic☆15May 9, 2015Updated 10 years ago
- 65816, SuperFX and spc700 assembly syntax highlighting for sublime text.☆11Sep 21, 2014Updated 11 years ago
- Numerical and tensor functions for haxe☆13Mar 5, 2018Updated 7 years ago
- Messing around with a Terraria like terrain in haXe☆15Nov 26, 2011Updated 14 years ago
- The support files for N64 Assembly Language Tutorial☆11Aug 27, 2018Updated 7 years ago
- A 2D pattern matching language based on regular expressions☆10Jun 13, 2015Updated 10 years ago
- Android app that recognises Japanese kanji drawn by the user☆11Sep 11, 2023Updated 2 years ago
- Runes of Magic database☆10Aug 23, 2022Updated 3 years ago
- A simple filesystem cache for python.☆15Oct 11, 2016Updated 9 years ago
- Upstream LogFS repository☆16Nov 22, 2012Updated 13 years ago
- Automatically exported from code.google.com/p/tastools☆17Feb 21, 2023Updated 3 years ago