mikekasprzak / JamBrain
My working version of the Ludum Dare event website
☆15Updated 3 months ago
Alternatives and similar repositories for JamBrain:
Users that are interested in JamBrain are comparing it to the libraries listed below
- A physics based game made with libgdx that doesn't really have much direction :) Just a playground that I'll probably use bits and pieces…☆9Updated 5 years ago
- Displays the tiled map as a 3D representation in LibGDX.☆16Updated 9 years ago
- Visual Entity Tracker for ECS library: artemis-odb☆26Updated 3 years ago
- Small game for the LibGDX jam☆16Updated last year
- A terminal display emulator using libKTX and libGDX.☆27Updated 4 years ago
- Simple clone of RPG maker using LibGdx☆18Updated 9 years ago
- Local development VM and tools for Jammer Core☆35Updated 2 years ago
- zfedoran's procedural sprite generator ported to libGDX for use in Java-based games.☆21Updated 7 years ago
- Top-down space arcade with simulation of solar system and black hole☆18Updated 8 years ago
- Jam game, a demake of natural selection 2 using libgdx and artemis-odb☆33Updated 9 years ago
- Simple dungeon generator☆102Updated 9 years ago
- The software powering Ludum Dare game jam events☆491Updated 3 months ago
- A procedural map generator for roguelike games☆207Updated 3 years ago
- Playground for libgdx based stuff☆40Updated 2 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆282Updated 7 years ago
- Quickstart template for libgdx artemis projects!☆58Updated 3 years ago
- ☆30Updated 3 years ago
- Operations mini-DSL specialized to deal with artemis-odb entities☆21Updated 7 years ago
- Behavior Tree editor for gdx-ai☆35Updated 3 years ago
- Code from my speed coding Zelda videos☆49Updated 5 years ago
- A (defunct) incentive to comment on games, initially made for LD36☆12Updated 7 years ago
- libGDX + artemis-odb game loop which seperates game logic and rendering☆22Updated 8 years ago
- A hybrid of the Entity-Component-System and Model-View-Controller patterns with new concepts developed specifically for games. Ents is ea…☆43Updated 10 years ago
- A procedural pixelated spaceship generator, remake of Dave Bollinger's "Pixel Spaceships".☆31Updated 3 years ago
- A GLES2 top-down racer, built on top of libgdx and Box2D.☆102Updated 6 years ago
- My first 3D shooter game, made with LibGDX☆23Updated 3 months ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆31Updated 14 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆122Updated 7 years ago
- Artemis-ODB racing and matching game (LD41 Incompatible Genres)☆14Updated 6 years ago
- libGDX smooth scrolling demo:☆17Updated 9 years ago