A learning environment for man-made Interactive Fiction games.
☆330Mar 27, 2026Updated 3 months ago
Alternatives and similar repositories for jericho
Users that are interested in jericho are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Template-DQN and DRRN agent implementations☆22Jun 12, 2023Updated 3 years ago
- Super fast implementations of common benchmark text world games☆53Aug 25, 2025Updated 11 months ago
- TextWorld is a sandbox learning environment for the training and evaluation of reinforcement learning (RL) agents on text-based games.☆1,432Jan 30, 2026Updated 5 months ago
- [ICLR 2022 Spotlight] Multi-Stage Episodic Control for Strategic Exploration in Text Games☆15Feb 8, 2026Updated 5 months ago
- Knowledge-Aware RL agents with Commonsense Reasoning☆79Mar 4, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- NAIL is an agent that plays text-based interactive fiction games.☆47Jul 25, 2023Updated 3 years ago
- Goal driven language generation using knowledge graph A2C agents☆62Mar 3, 2020Updated 6 years ago
- Question Answering with Interactive Text (QAit), code for EMNLP 2019 paper "Interactive Language Learning by Question Answering"☆44Sep 3, 2019Updated 6 years ago
- ☆38Jul 17, 2024Updated 2 years ago
- This repository contains the source code of the EMNLP 2020 paper Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehensio…☆20Oct 8, 2020Updated 5 years ago
- Agents that build knowledge graphs and explore textual worlds by asking questions☆79Aug 9, 2023Updated 2 years ago
- [NAACL 2021] Reading and Acting while Blindfolded: The Need for Semantics in Text Game Agents☆11May 31, 2021Updated 5 years ago
- ☆12Aug 30, 2021Updated 4 years ago
- Python API for interactive fiction games☆35May 16, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ScienceWorld is a text-based virtual environment centered around accomplishing tasks from the standardized elementary science curriculum.☆370Dec 3, 2025Updated 7 months ago
- Latex listing for planning formalisms☆15May 17, 2022Updated 4 years ago
- ☆20Jan 14, 2022Updated 4 years ago
- ☆84Jun 10, 2019Updated 7 years ago
- A neurosymbolic T5 agent for playing text games, from the EACL 2023 paper "Behavior Cloned Transformers are Neurosymbolic Reasoners"☆20Feb 25, 2023Updated 3 years ago
- Public repository for the IEEE CIG text adventurer competition.☆29Jul 27, 2018Updated 7 years ago
- Nethack Learning Environment Wrapper for Language Interface☆43Sep 11, 2023Updated 2 years ago
- Automated Programming Framework☆15May 11, 2020Updated 6 years ago
- We view Large Language Models as stochastic language layers in a network, where the learnable parameters are the natural language prompts…☆95Jul 25, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Coin collector game in Microsoft TextWorld, and a simple RL agent solving it.☆37Aug 6, 2021Updated 4 years ago
- Graph-based learning in Python☆17Mar 9, 2018Updated 8 years ago
- ALFWorld: Aligning Text and Embodied Environments for Interactive Learning☆810Feb 8, 2026Updated 5 months ago
- Text Adventure Learning Environment Suite - Benchmark to evaluate language models on interactive text environments.☆30Jul 17, 2026Updated last week
- Plan visualization for AI Planning. It includes Gantt chart, resource/object utilization swim-lane diagram, line plots for fluents and is…☆12Nov 29, 2024Updated last year
- Using NLP and reinforcement learning to build an AI capable of playing text-based games☆28Apr 1, 2019Updated 7 years ago
- Batch running text-based games in Frotz☆22Feb 15, 2017Updated 9 years ago
- SmartPlay is a benchmark for Large Language Models (LLMs). Uses a variety of games to test various important LLM capabilities as agents. …☆146Apr 11, 2024Updated 2 years ago
- STRIPS benchmarks for classical planning☆16Mar 29, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Domain and problem PDDL parser in Python3 using ply.☆13Aug 21, 2018Updated 7 years ago
- PDDL+ planning through compilation to SMT☆51Feb 15, 2023Updated 3 years ago
- This repo describe how to generate the ARC-Challenge submission for BERT Baseline☆25Nov 23, 2022Updated 3 years ago
- Winning solution of the Microsoft Research "First TextWorld Problems: A Reinforcement and Language Learning Challenge"☆12Jun 21, 2022Updated 4 years ago
- Integration of the planning system Fast Downward with the unified-planning framework.☆14Aug 5, 2025Updated 11 months ago
- Demo for Plan Recognition as Planning over Classical Action Theories☆12Dec 29, 2016Updated 9 years ago
- lagom: A PyTorch infrastructure for rapid prototyping of reinforcement learning algorithms.☆378Nov 19, 2022Updated 3 years ago