mgs2translation / kojima-diary
A translation of Kojima's Development Diary for Metal Gear Solid 2: Sons of Liberty
☆27Updated 3 weeks ago
Alternatives and similar repositories for kojima-diary:
Users that are interested in kojima-diary are comparing it to the libraries listed below
- Tools for extract and convert files from MGS1.☆26Updated 7 years ago
- Sega Saturn Sound Project☆23Updated 5 months ago
- 3D screenshots in DuckStation☆75Updated last month
- Decompilation of the N64 game "Rocket: Robot on Wheels"☆30Updated 2 years ago
- WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.☆72Updated last year
- A Blast Corps decompilation.☆28Updated 3 years ago
- PSX FPS engine made using Psy-Q☆25Updated 4 years ago
- Blender addon for Import / Export Vagrant Story file formats.☆25Updated 7 months ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆57Updated 2 weeks ago
- ☆36Updated 2 years ago
- My adventure in Reverse Engineering from Bytecode, on a forgotten digital relic.☆16Updated last year
- Assets and documentation for my Tail Concerto undub project.☆10Updated 4 months ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆32Updated last month
- Virtua Fighter 5: Final Showdown Unlocker for Yakuza 6 and Yakuza: Like a Dragon☆25Updated 3 years ago
- Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine☆48Updated 9 months ago
- PS1 audio/video encoding tool☆61Updated 2 weeks ago
- ☆74Updated 4 months ago
- multi purpose python powered biohazard 1-3 toolchain☆15Updated last year
- Fatal Frame 1 Decompilation Project☆13Updated this week
- Tools for extracting data from King's Field IV/King's Field The Ancient City☆23Updated 5 months ago
- Wolfenstein RPG Reverse Engineering By [GEC]☆22Updated last month
- A tool to extract the Stage Dir and Dar files from the game Metal Gear Solid on PS1☆20Updated 3 years ago
- A model viewer and exporter for Vagrant Story☆38Updated 3 years ago
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆28Updated 8 months ago
- ☆40Updated last week
- adaptation/port of https://github.com/cyxx/rawgl (Another World) for the PlayStation using PSn00bSDK☆12Updated 2 years ago
- Disassembly and ROM info for Final Fantasy VI☆62Updated this week
- Extracts internal filesystem and sound data of Silent Hill 2☆11Updated 4 months ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆36Updated this week
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆53Updated 2 years ago