menglinjian / -Links
本论文题目为基于深度强化学习的德州扑克AI算法优化
☆24Updated 5 years ago
Alternatives and similar repositories for -
Users that are interested in - are comparing it to the libraries listed below
Sorting:
- ☆165Updated last year
- Various explorations into the game of Poker using MCTS, NFSP, and image-recognition/web-scraping☆12Updated 4 years ago
- 天授中文文档☆58Updated 6 months ago
- 多智能体强化学习(MARL)算法复现,包括QMIX,VDN,QTRAN、MAVEN等等☆201Updated 3 years ago
- Pytorch realization of multiple Deep Reinforcement Learning alogrithms(DQN,DDPG,TD3,PPO,A3C...) with openai gym☆56Updated 3 years ago
- We extend pymarl2 to pymarl3, equipping the MARL algorithms with permutation invariance and permutation equivariance properties. The enh…☆158Updated last year
- 动手学强化学习代码☆58Updated last year
- lecture32_AI挑战星际争霸II(强化学习)☆17Updated 2 years ago
- 基于gym的pytorch深度强化学习(DRL)(PPO,PPG,DQN,SAC,DDPG,TD3等算法)☆110Updated 3 months ago
- 强化学习 训练斗地主 / doudizhu AI using reinforcement learning.☆16Updated 5 years ago
- ☆45Updated 2 years ago
- 强化学习算法库,包含了目前主流的强化学习算法(Value based and Policy based)的代码,代码都经过调试并可以运行☆89Updated last year
- 白话强化学习与PyTorch的学习笔记☆35Updated 5 years ago
- Alignment成为GPT类大模型微调的必须环节,深度强化学习是Alignment的核心。本项目是一个支持非gym环境训练、支持可视化配置的深度强化学习应用编程框架,30分钟上手强化学习编程。☆74Updated 2 years ago
- 该论文主要介绍了美国卡内基梅隆大学团队,在多人德州扑克上的人工智能新思路,即不再简单寻找纳什均衡,而引入悔恨值的概念,自我博弈,并采用蒙特卡洛CFR方法,构建蓝图,该方法通用性强,该团队声称他们的德州扑克蓝图只在两枚CPU运算8天即可得出蓝图,即可以实现实时博弈。现已经有国…☆26Updated 5 years ago
- RL algorithms☆142Updated 4 years ago
- [动手学强化学习]系列,基于pytorch。☆55Updated 4 years ago
- ☆66Updated last year
- Play flappy bird with DQN, a demo for reinforcement learning, implemented using PyTorch☆69Updated 8 years ago
- shouyuantianxia / Algorithmic-Game-Theory-Application-on-Multi-agent-Combat-and-Verification-Platform-Design本科毕业设计:《多智能体博弈兵棋推演理论与验证平台设计》的源代码附录内容。强化学习算法的实现上参考了周沫凡先生的开源代码https://github.com/MorvanZhou/Reinforcement-learning-with-tensorflow☆57Updated 5 years ago
- Reinforcement Learning Algorithms Based on PyTorch☆19Updated 3 years ago
- My internship project in 𝖢𝖠𝖲𝖨𝖠. 🤗☆4Updated 6 years ago
- D3QN 强化学习打只狼☆28Updated 3 years ago
- Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"☆14Updated 3 years ago
- 强化学习中纳什Qlearning 实现矩阵博弈☆30Updated 6 years ago
- 2048 environment for Reinforcement Learning and DQN algorithm☆40Updated 3 years ago
- ☆90Updated 2 years ago
- A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.☆165Updated 6 years ago
- The official implementation of "Transformer in Transformer as Backbone for Deep Reinforcement Learning"☆55Updated last year
- This is the official implementation of ERL-Re2.☆64Updated last year