mboop127 / AlphaScripterLinks
Genetic algorithm which evolves aoe2 DE ai scripts
☆13Updated 2 years ago
Alternatives and similar repositories for AlphaScripter
Users that are interested in AlphaScripter are comparing it to the libraries listed below
Sorting:
- A lightweight cross platform library for thread management☆17Updated 8 years ago
- A slight improvement on GitHub's current wiki support.☆40Updated 3 weeks ago
- The Big list of the github, open-source interpreters.☆74Updated 6 years ago
- Just another Minecraft clone.☆17Updated 4 years ago
- A dynamic, interpreted, scripting language written in Java.☆18Updated last year
- A continuation of JVML which JITs Java bytecode to Lua bytecode rather than interpreting.☆29Updated 10 years ago
- A Lua interpreter written in python.☆13Updated 6 years ago
- Paulscode SoundSystem☆11Updated 7 years ago
- Home of GUI framework for OpenComputers mod☆46Updated 3 years ago
- Isometric city building game☆18Updated 3 years ago
- Kernel for the LuaOS operating system☆41Updated last year
- An experimental C to Javascript/Lua/Perl5/Lisp/Java compiler☆154Updated 10 years ago
- Lua bindings for GLFW☆70Updated last year
- Web-based fork of fogleman/Craft ⛺☆60Updated 8 years ago
- An object-oriented programming language☆27Updated 4 years ago
- Library to extend AI scripting capabilities in Age of Empires 2.☆20Updated 4 years ago
- Programmable persistent computers for Minecraft.☆15Updated 3 years ago
- Compilation of the most amazing code out there☆39Updated 4 years ago
- Scripting language with pointers and native library access.☆30Updated 2 months ago
- OO language targetting Lua☆50Updated 11 years ago
- An Game Engine and Minecraft Classic Client☆92Updated 8 years ago
- The real world in Minecraft☆20Updated last year
- Closure function implementation for C☆20Updated 8 years ago
- API to write Chunk Stories mods, implemented by chunkstories☆18Updated 2 years ago
- A brainfuck (http://en.wikipedia.org/wiki/Brainfuck) self-interpreter. That is - a brainfuck interpreter, in brainfuck.☆17Updated 12 years ago
- Finished code for tutorial 54, showing an example of how occlusion queries can be used to improve the lens flare effect.☆11Updated 8 years ago
- Lua with C/C++/Java/Javascript syntax☆182Updated 9 months ago
- Hallelujah Mountains for Minetest (runs with or without a normal terrain mapgen)☆13Updated 2 years ago
- A re-entrant fork of LuaJ☆82Updated last month
- 2D game library based on LWJGL (git clone of hg repository at https://bitbucket.org/kevglass/slick)☆26Updated 13 years ago