mattyhall / timmy
A time management tool
☆11Updated 8 years ago
Related projects: ⓘ
- ☆17Updated 5 years ago
- ☆17Updated this week
- Immediate mode library in Rust☆32Updated 6 years ago
- Import code/text from other files into your mdbook - without the link rot.☆18Updated 5 years ago
- An autodiscover library for Rust☆18Updated 4 years ago
- A simple spline editor for the splines crate☆24Updated last year
- Is it easy to draw a line?☆13Updated 3 years ago
- A Static Electric Field Visualizer☆18Updated 6 years ago
- Rust UI Framework (WIP)☆18Updated 4 years ago
- ☆18Updated this week
- This crate provides `lazy_static_include_bytes` and `lazy_static_include_str` macros to replace `include_bytes` and `include_str` macros.☆12Updated last year
- Kari, an embeddable programming language, written in and for Rust☆28Updated last year
- Learning Rust with ggez and a simple space rpg☆14Updated 4 years ago
- A dynamic library helper for rust crates☆32Updated last year
- A collection of lexers for various languages, written in Rust.☆12Updated 8 years ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 3 years ago
- Diesel support for citext extension☆11Updated 4 years ago
- Utilities for Yew.☆16Updated 4 years ago
- ☆25Updated this week
- Gfx utility for watching shaders and reloading pipeline state on the fly☆10Updated 2 months ago
- Unix Domain Sockets for mio☆28Updated 4 years ago
- HTML-documentation embedded in a rust binary☆10Updated 4 years ago
- A structure for holding a set of enum variants☆21Updated 5 years ago
- Minimal Rust Application Template - dotenv, clap, log, config☆29Updated 5 years ago
- A data serialization format as similar as possible to Rust's own syntax☆43Updated last year
- Asynchronize blocking operation.☆26Updated 2 years ago
- Submission for Game Off 2020 - Bullet hell in space☆14Updated 3 years ago
- Crate that allows an Amethyst game to communicate with an editor.☆44Updated 5 years ago