mariopartyrd / marioparty8View external linksLinks
☆17Jun 12, 2025Updated 8 months ago
Alternatives and similar repositories for marioparty8
Users that are interested in marioparty8 are comparing it to the libraries listed below
Sorting:
- ☆21Apr 11, 2025Updated 10 months ago
- ☆15Jan 30, 2025Updated last year
- ☆24Updated this week
- Mario Party 2 US Decomp☆40Jan 15, 2026Updated last month
- ☆18Apr 17, 2025Updated 9 months ago
- Decompilation of Mario Party 3 for N64☆50Jan 28, 2026Updated 2 weeks ago
- Mario Party 1 US Decomp☆61Dec 31, 2025Updated last month
- ☆13May 30, 2025Updated 8 months ago
- A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].☆19Jan 31, 2022Updated 4 years ago
- An experimental fork of XenonRecomp to recompile Wii/GC games.☆25Mar 14, 2025Updated 11 months ago
- ☆65Updated this week
- The front-web facing version of WiiLink. Designed and Made with <3 by @humanoidear☆25Updated this week
- A platform for New Super Mario Bros. U code mods.☆32Updated this week
- A library for loading and saving particle effect files☆11Dec 8, 2024Updated last year
- ☆11Oct 5, 2024Updated last year
- The best BRFNT editor ever☆23Jan 19, 2026Updated 3 weeks ago
- ☆25Feb 9, 2026Updated last week
- Partial documentation of New Super Mario Bros. 2 headers, stripped from SMBNext. Will not be updated.☆14Mar 25, 2025Updated 10 months ago
- A disassembly of Sonic Riders.☆28Feb 6, 2022Updated 4 years ago
- A decompilation effort for Super Mario Galaxy 2.☆37Feb 7, 2025Updated last year
- Collection of various gecko codes I've made for Wii games☆52Aug 16, 2025Updated 6 months ago
- Decompilation of the EventFlow (evfl) library☆16Nov 15, 2022Updated 3 years ago
- A tool for patching BARS files when modding custom music into games that use BWAV files.☆11Mar 22, 2024Updated last year
- Web player for Binary Revolution Stream files☆20Oct 29, 2022Updated 3 years ago
- Converts between BYAML and XML☆10Jul 6, 2016Updated 9 years ago
- Decompilation of Mario Kart Double Dash!!☆139Jan 14, 2026Updated last month
- Fatal Frame 2 Matching Decompilation Project☆20May 1, 2025Updated 9 months ago
- ☆29Feb 7, 2026Updated last week
- A library for reading and editing .kcl collision file binaries used by various games.☆13May 14, 2022Updated 3 years ago
- geode mod that ports an old geometry dash meme into real GD☆14Nov 21, 2024Updated last year
- Source code and tools for New Super Mario Lost Worlds - we temporarily moved to a private repository☆14Feb 10, 2025Updated last year
- Fork of https://github.com/aboood40091/sm64-port with additional features.☆13Nov 10, 2025Updated 3 months ago
- C/C++ BRSTM and other format tools☆58Jun 16, 2024Updated last year
- ☆614Updated this week
- JS bindings and Three.js implementation for FFL, the Wii U Mii renderer.☆16Jan 27, 2026Updated 3 weeks ago
- A port of https://www.github.com/n64decomp/sm64 for modern devices.☆19Dec 22, 2022Updated 3 years ago
- Source code for the cancelled Newer Super Mario Bros. U mod☆12Jun 19, 2022Updated 3 years ago
- A framework for easier game development on Wii U and Windows PC, as well as homebrew development on Wii U.☆34Dec 19, 2025Updated last month
- CodeWarrior C++ symbol demangler☆19Jan 28, 2026Updated 2 weeks ago