maraghuram / I-DQNLinks
Towards Better Interpretability in Deep Q-Networks (Codebase)
☆9Updated 5 years ago
Alternatives and similar repositories for I-DQN
Users that are interested in I-DQN are comparing it to the libraries listed below
Sorting:
- Code for ICLR 2022 Paper (HyperDQN: A Randomized Exploration Method for Deep Reinforcement Learning)☆12Updated last year
- This repository contains a python implementation of a Deep Q-Network (DQN) for Atari gameplay using tensorflow.☆6Updated 6 years ago
- Count based exploration with the successor representation for Unity ML's Pyramid☆12Updated 6 years ago
- ☆12Updated 3 years ago
- City Metro Network Expansion with Reinforcement Learning☆11Updated 5 years ago
- Code release for "Supported Policy Optimization for Offline Reinforcement Learning" (NeurIPS 2022), https://arxiv.org/abs/2202.06239☆22Updated 2 years ago
- DQN, Reinforce, A2C (Reference: https://github.com/pytorch)☆8Updated 6 years ago
- Codes accompanying the paper "A Convergent and Efficient Deep Q Network Algorithm"☆8Updated 3 years ago
- Code for Expert Supervised Reinforcement Learning☆10Updated 4 years ago
- The Easiest Pytorch Implementation of Branching-DQN☆11Updated 4 years ago
- Asynchronous implementation of DQN algorithm in PyTorch☆8Updated 5 years ago
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Updated 3 years ago
- Adaptation of DQN, DDQN and COMA for multi-agent Gym environments☆12Updated last year
- Experiments for performing empirical game-theoretic analysis of networked system control for common-pool resource management using multi-…☆18Updated 4 years ago
- ☆15Updated 4 years ago
- A novel preference-driven multi-objective reinforcement learning algorithm using a single policy network that covers the entire preferenc…☆32Updated last year
- Implementation of Hierarchical Deep Q-Learning (Kulkarni et al., 2016)☆35Updated 6 years ago
- Decision Transformer: A brand new Offline RL Pattern.☆36Updated 3 years ago
- This repo is the implementation of paper ''SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning''.☆47Updated last year
- Deep Reinforcement Learning for Multi Agent Soccer☆17Updated 8 years ago
- Code for paper HGFF: A Deep Reinforcement Learning Framework for Lifetime Maximization in Wireless Sensor Networks☆12Updated 5 months ago
- OpenAI MountainCar-v0 DeepRL-based solutions (DQN, DuelingDQN, D3QN)☆25Updated 3 years ago
- A PyTorch implementation of deep Q-learning for Atari games☆14Updated 6 years ago
- This is a repository of DQN and its variants implementation in PyTorch based on the original papar.☆13Updated 5 years ago
- Official PyTorch code for "Sample Efficient Offline-to-Online Reinforcement Learning" in TKDE'23.☆14Updated last year
- Deep Reinforcement Learning for Nash Equilibria☆43Updated 2 years ago
- The official implementation of Memory-efficient DQN algorithm.☆10Updated last year
- ICML paper on Shapley Values for Explaining Reinforcement Learning. XRL feature-influence method.☆20Updated last year
- Implementation of Deepmind's LaserTag-v0 game in A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning(2017)☆19Updated 6 years ago
- Maximum Causal Entropy Inverse Reinforcement Learning☆48Updated 6 years ago