AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 ops, quality-gated) — proof-carrying asset/entity/world compilers, deterministic Python/Rust/Wasm simulation, glTF into Babylon.js/three.js/Godot, Rust services. Godot 4.7.1 Forward+ on WebGPU, reproducibly.
☆30Sep 14, 2026Updated last month
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