lukaszlew / libego
Library of effective Go routines
☆45Updated 14 years ago
Alternatives and similar repositories for libego:
Users that are interested in libego are comparing it to the libraries listed below
- Michi-c2 --- development version for michi-c☆26Updated 3 years ago
- Computer go engine using Monte-Carlo Tree Search (MCTS)☆78Updated 7 months ago
- Sandbox for playing with neural nets for Go☆75Updated 6 years ago
- Analysis scripts for Leela☆56Updated 7 years ago
- Source code for Dr. Peter Drake's computer Go engine.☆34Updated 9 years ago
- Michi-c --- Michi (Minimalistic Go MCTS Engine) recoded in C☆28Updated 7 years ago
- datasets for computer go☆152Updated 10 months ago
- GTP Wrapper to allow bots to interface with the Online-Go.com Server☆90Updated last month
- A GTP engine for the game of Go☆8Updated 7 months ago
- Leela Master weight is training from leela zero self-play sgf and human sgf file☆51Updated 5 years ago
- Artificial go player based on reinforcement and supervised learning☆48Updated 2 years ago
- This is a clone of an SVN repository at svn://svn.code.sf.net/p/fuego/code/trunk. It had been cloned by http://svn2github.com/ , but the …☆29Updated 6 years ago
- Auto hybrid and test Leela Zero weights☆16Updated 7 years ago
- Toolkit designed to ease development of your Deep Neural Network models for the game of Go (weiqi, baduk).☆21Updated 8 years ago
- GTP go engine.☆19Updated 9 years ago
- Minimalistic Go MCTS Engine☆276Updated 6 years ago
- Go/Igo/Wéiqí/Baduk playing software for Linux/BSD/macOS☆13Updated 2 years ago
- Python implementation of Go Text Protocol☆41Updated 6 years ago
- Python tools for the game of Go (GTP and SGF)☆73Updated 6 years ago
- Go-playing neural network in Python using TensorFlow☆70Updated 8 years ago
- ☆185Updated 2 years ago
- using CNN to do move prediction and board evaluation for the board game Go☆147Updated 7 years ago
- Computer Go Program. Download//github.com/zakki/Ray/releases☆150Updated 2 years ago
- Kombilo - a go database program☆30Updated last year
- Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.☆28Updated 2 years ago
- The score estimator and dead stone removal suggester used on online-go.com.☆59Updated 6 years ago
- Go Engine based on Monte-Carlo☆10Updated 9 years ago
- Optical position recognition for the game of Go☆85Updated 4 years ago
- A 9x9 fork of leela-zero, which is targeted to provide a learning exercise with limited resources☆25Updated 2 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆81Updated 2 years ago