luciouskami / yd_dzclient_api
yd_dzclient_api
☆11Updated 5 years ago
Related projects: ⓘ
- 直接从ydwe的地形上复制单位模型, 在文件夹里黏贴出模型跟贴图文件☆27Updated 3 years ago
- 加速地图编辑器保存的项目☆36Updated last year
- 魔兽地图 内置japi插件文档☆38Updated 2 years ago
- 一个war3加载模型包和音效包的例子☆19Updated 2 years ago
- blp-preview☆15Updated 9 months ago
- ☆28Updated 5 years ago
- 魔兽地图格式转换工具☆115Updated 6 months ago
- Convert jass to lua☆91Updated 9 months ago
- Jass-language based API to enhance Warcraft 3☆37Updated last year
- ☆16Updated last month
- Parser of Jass, makes Lua ast☆17Updated 9 months ago
- Code converterter from cJass and JASS to Lua for Warcraft III☆1Updated 4 years ago
- 使用Lua制作的魔兽争霸3游戏研发框架。☆51Updated last year
- ☆32Updated 7 years ago
- TypeScript-based mdl/mdx (Warcraft 3 model formats) converter/renderer☆92Updated 2 weeks ago
- A compiler to allow hot code reload in WarCraft 3☆31Updated 3 months ago
- 太阳rpg编 辑器相关开源库☆42Updated last year
- Infos about Fdf used in Warcraft 3☆10Updated last month
- The famous jass syntax checker.☆25Updated last month
- WarcraftIII MemoryHack☆11Updated this week
- A Java Image IO plugin for BLP texture files used in games like Warcraft III and World of Warcraft.☆12Updated 6 years ago
- vscode jass 插件☆33Updated 3 weeks ago
- war3 framework☆40Updated last month
- The specification of WC3 .w3x files as a living document☆15Updated last year
- Document the WarCraft 3 API☆52Updated last month
- Wurst extension for Visual Studio Code☆24Updated 9 months ago
- ☆26Updated 3 weeks ago
- ☆62Updated this week
- A template to code in TypeScript for Warcraft III maps.☆52Updated 8 months ago
- A custom Warcraft III trigger editor.☆17Updated this week