loghound / Corona-TransitionsLinks
A library of corona transitions
☆17Updated 14 years ago
Alternatives and similar repositories for Corona-Transitions
Users that are interested in Corona-Transitions are comparing it to the libraries listed below
Sorting:
- Port of Grant Skinner's GTween to Lua for Corona SDK☆27Updated 13 years ago
- A template project for building games using AnscaMobile's Corona SDK☆74Updated 5 years ago
- The Crawl Space Library for CoronaSDK☆66Updated 13 years ago
- High level API for MOAI framework☆185Updated 12 years ago
- Some of the Appsamuck example apps, written for Corona SDK and Lua☆21Updated 14 years ago
- A TextMate bundle for Corona developers☆131Updated 12 years ago
- Unofficial Flixel iOS template for Xcode☆64Updated 14 years ago
- WARNING: This repository has been deprecated. Please update and submit all pull requests to moai-dev☆195Updated 13 years ago
- a set of actionscript tools to export animations and graphic assets made in flash authoring to other formats.☆198Updated 12 years ago
- The Open Source Game Engine for iOS☆538Updated 12 years ago
- Flash component based entity system framework for game development☆76Updated 9 years ago
- Port of the Lua programming language for ActionScript using Alchemy (No longer supported)☆169Updated 9 years ago
- A template for a video gallery app built in the Corona SDK☆28Updated 14 years ago
- Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.☆239Updated 5 years ago
- Titanium Sprite Sheet Module for iOS☆33Updated 11 years ago
- A particle system for the Sparrow framework, compatible with the "Particle Designer" from 71squared.com☆37Updated 13 years ago
- An Asteroids game implemented in Cocos2D-x☆54Updated 13 years ago
- Whack Game Starling Project for Flash Player 11☆120Updated 13 years ago
- Ready to use on screen Joysticks and Buttons for iOS gaming. It's pretty solid. Give it a try! As featured in multiple Apress books about…☆273Updated 4 years ago
- A set of middleclass add-ons that make it easier to use in some cases☆33Updated 13 years ago
- iPad game☆288Updated 6 years ago
- Small subset of the ActionScript 3 Robotlegs framework ported to Lua for Corona.☆40Updated 10 years ago
- Cocos2D Projects written for Steffen Itterheim's bi-weekly iDevBlogADay articles on http://www.learn-cocos2d.com and☆206Updated 9 years ago
- Generic level and tilemap editor for indie game developers!☆109Updated 14 years ago
- Remake of the popular iPhone game.☆813Updated 2 years ago
- This is a quick and dirty way to extract path coordinates which can be used Corona SDK using Lua scripting Language☆24Updated 9 years ago
- OpenGL ES module for Titanium Mobile.☆47Updated 12 years ago
- FlashPunk Community UI Project☆51Updated 13 years ago
- Visual editor for cocos2d☆181Updated 13 years ago
- Additions to the fabulous cocos2d-iphone library as provided by Precognitive Research.☆129Updated 12 years ago