llfjfz / LiveRenderLinks
A Cloud Gaming System Based on Compressive Graphics Streaming
☆78Updated 3 years ago
Alternatives and similar repositories for LiveRender
Users that are interested in LiveRender are comparing it to the libraries listed below
Sorting:
- Welcome to github repository for Cloud Gaming For Windows! This sample is intended to support server-client cloud gaming model. It can be…☆46Updated last year
- RapidFire SDK - interface for cloud gaming and virtualization (VDI)☆37Updated 7 years ago
- A peer-to-peer C++ library for network on WebRTC☆69Updated 8 years ago
- P2P VoD & Live streaming☆27Updated 2 years ago
- WebRTC Multipoint Control Unit (MCU)☆36Updated 13 years ago
- Simple C++14 stackful await using boost's asio, future and coroutine2 (for testing purposes only)☆16Updated 9 years ago
- Cloud Gaming (Remote Gaming) is a prototype system which makes it possible to play a 3D game remotely.☆25Updated last year
- WebRTC C++ library built on top of chromium webrtc.☆108Updated 7 years ago
- Cloud_Game☆14Updated 12 years ago
- Visual Studio 2013 solution for ffmpeg 2.5.3☆14Updated 6 years ago
- Network layer library for facilitating decentralised peer-to-peer communication.☆39Updated 8 years ago
- Adding TCP like reliability features on top of existing UDP protocol☆40Updated 13 years ago
- High performance IPC for your native Application☆35Updated 2 months ago
- P2engine is a flexible and efficient platform for making p2p system (p2p live streaming, p2p vod...) development easier. Reliable UDP, Me…☆28Updated 2 years ago
- Remote desktop client based on h264 steam. like splashtop and other☆23Updated 3 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 10 years ago
- ☆11Updated 8 years ago
- Video capture and livestreaming of games using DirectX11 using Nvidia's Capture SDK and Nvidia's Video Codec SDK☆47Updated 8 years ago
- Research project for testing the techniques of processing the human face images via the real-time video streaming☆49Updated 7 years ago
- Cross platform Video Capture library☆94Updated 9 years ago
- Libnice is an implementation of the IETF's Interactive Connectivity Establishment (ICE) standard (RFC 5245) and the Session Traversal Uti…☆74Updated 10 years ago
- Lean and mean WebRTC datachannels C++ library with ad-hoc SCTP stack☆29Updated last year
- 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...☆17Updated 11 years ago
- 一个用于avplayer播放器的p2p下载的后端实现. . .☆37Updated 11 years ago
- a small c++ direct ui library, support xml lua and css(only similar to html css)☆15Updated 9 years ago
- Experimental C++ library which implements WebRTC meant to be used to stream to the web.☆42Updated 11 years ago
- IP Camera RTSP stream Monitor☆74Updated 7 years ago
- An implementation of ICE-Lite protocol.☆16Updated 6 years ago
- a cross-platform audio engine,including audio device ,audio processing audio codec,etc.☆14Updated 8 years ago
- rtsp-server rtsp-client☆14Updated 9 years ago