lights0123 / hipscriptLinks
Online compiler for HIP and NVIDIA® CUDA® code to WebGPU
☆205Updated last year
Alternatives and similar repositories for hipscript
Users that are interested in hipscript are comparing it to the libraries listed below
Sorting:
- ☆200Updated 9 months ago
- A browser-based, WebGL2 implementation of GPT-2 with transform block and attention matrix visualization☆343Updated 3 months ago
- Richard is gaining power☆200Updated 7 months ago
- This repo contains a new way to use bloom filters to do lossless video compression☆250Updated 8 months ago
- Tensor library & inference framework for machine learning☆117Updated 4 months ago
- ☆66Updated last year
- ☆191Updated last year
- DiscoGrad - automatically differentiate across conditional branches in C++ programs☆209Updated last year
- Exploring the scalable matrix extension of the Apple M4 processor☆220Updated last year
- C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.☆74Updated 3 years ago
- Code sample showing how to run and benchmark models on Qualcomm's Window PCs☆104Updated last year
- 🦠 Slime mold simulation with WebGPU and TypeScript.☆162Updated last year
- A GPU Accelerated Binary Vector Store☆47Updated 11 months ago
- Algebraic enhancements for GEMM & AI accelerators☆287Updated 11 months ago
- Particles simulation with WebGPU☆98Updated 2 years ago
- throwaway GPT inference☆141Updated last year
- Operations on matrices, vectors, and quaternions☆125Updated last week
- An implementation strategy for lists, queues, deque(ue)s.☆121Updated 3 months ago
- C++ WebAssembly assembler in a single header file☆170Updated 3 years ago
- Tensor computation with WebGPU acceleration☆641Updated last year
- VSCode LLVM Compiler Explorer☆235Updated last year
- A software raytracing engine written in WebGPU☆362Updated 11 months ago
- Portable 3D Real-Time Rendering Engine in C++☆119Updated 3 weeks ago
- A raytracer implementation in Rust☆87Updated 2 months ago
- This repository contains code to process, compress, store, stream, and visualize dynamic and time-varying 4D geometry data.☆46Updated last week
- CUDA-L2: Surpassing cuBLAS Performance for Matrix Multiplication through Reinforcement Learning☆417Updated 3 weeks ago
- ☆296Updated last year
- wander - the Wasm Renderer☆779Updated 11 months ago
- A TUI for batch rendering Blender files☆62Updated 6 months ago
- jsgrad is a dependency-free ML library in Typescript for model inference and training with support to WebGPU and other runtimes.☆62Updated 9 months ago