lancekindle / minesweepGBLinks
minesweeper for the GameBoy (Color compatible), written in assembly
☆13Updated 7 years ago
Alternatives and similar repositories for minesweepGB
Users that are interested in minesweepGB are comparing it to the libraries listed below
Sorting:
- A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary RO…☆53Updated 3 weeks ago
- A small Game Boy demo of a dungeon torch effect☆24Updated 8 months ago
- A speed-and size-focused Game Boy music driver, drop-in replacement for hUGEDriver ~ Try the demo!☆23Updated 3 months ago
- Convert DMG VGM files for using them as SFX in homebrew☆17Updated 10 months ago
- ☆47Updated last year
- VS Code Extension to enable debugging with Emulicious.☆36Updated last year
- A command line app for identifying tools used to build Game Boy ROMs☆28Updated 2 weeks ago
- This is a repository for really old programming experiments of mine☆14Updated 7 years ago
- A library to access various backup media in GBA cartridges☆30Updated 8 months ago
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆56Updated 3 months ago
- A collection of random tools and files I've created for Game Boy development and music composition.☆12Updated last year
- An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew☆68Updated last week
- A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free…☆65Updated 2 weeks ago
- ☆29Updated 2 years ago
- Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.☆27Updated last year
- A minimal, customizable, ready-to-compile boilerplate for Game Boy RGBDS projects.☆74Updated 3 months ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆17Updated 7 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆44Updated 2 years ago
- A curated list of WonderSwan development resources.☆75Updated 2 months ago
- SNES sprite editor☆30Updated 2 years ago
- Routine to switch a GBA into GBC mode by software to then dump the GB/GBC cartridges' content!☆35Updated 2 years ago
- DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS☆62Updated last year
- Black Castle: Game Boy game by 0x7f☆56Updated 3 months ago
- SNES tile editor mode 1☆26Updated 2 years ago
- GBA example C project using libtonc☆69Updated last year
- A traditional roguelike for the Game Boy☆47Updated 11 months ago
- A Cute Demo for the GameBoy Color☆36Updated 5 years ago
- The Game Boy Camera save format explained for every version of the ROM (including Hello Kitty and the Debagame tester) !☆33Updated 2 months ago
- Updated, cross-platform console version of Glen Cook's Hi-Color converter for the Game Boy Color☆16Updated 8 months ago
- A disassembly of a classic Game Boy game.☆22Updated 3 months ago