kyoguan / Mesh
A memory allocator that automatically reduces the memory footprint of C/C++ applications.
☆26Updated 3 years ago
Alternatives and similar repositories for Mesh:
Users that are interested in Mesh are comparing it to the libraries listed below
- Proposal for std::intrusive_ptr☆40Updated 5 years ago
- a 64bit fixed-point number☆19Updated 11 months ago
- Ubpa Design Pattern☆27Updated 3 years ago
- C++ Reflection Library☆101Updated 12 years ago
- Reference implementation of Flexible Table Pattern for Data-Oriented Design☆48Updated 3 years ago
- A Ptracing Profiler For Lua!☆21Updated 6 years ago
- We provide a prototype of a stackless coroutine.☆34Updated 7 years ago
- Code generator of SakuraEngine, aiming to light-weight code generator for reflection and exporter for P-Invokes/Lua/etc.☆49Updated 4 years ago
- zzz's c++ lib☆57Updated 7 years ago
- A cross-platform foundation library.☆27Updated 5 years ago
- Gdb python extension for lua 5.3.☆13Updated 5 years ago
- cxx utils code☆83Updated 2 weeks ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆64Updated last year
- A Modern C++ Zero-Encoding and Zero-Decoding High-Performance Serialization Library☆50Updated 5 months ago
- c++ hotfix, find symbol addr, read and write process memory...☆62Updated 4 years ago
- BigWorld Engine v1.9.1 2008☆79Updated 3 years ago
- A handy, tiny but powerful compile-time reflection system for C++.☆80Updated last year
- 将lua5.4的分代移植到luajit中,只通过jit.off()模式下的测试☆15Updated 6 years ago
- Ubpa Lua++ (Lua & C++)☆33Updated 4 years ago
- LUA to C++ Binding Library☆209Updated 12 years ago
- Different implementations of spinlock.☆105Updated 10 years ago
- Boost.Coroutine2☆132Updated last week
- Just a toy☆54Updated 9 years ago
- service framework for game server using libatbus, libatapp, libcopp and etc.☆76Updated last week
- a cross platform c++ game engine (currently only the server part)☆46Updated 3 weeks ago
- A C++03 implement stackless coroutine. But also support stackful coroutine, tcp rpc operation, static hook(by adding hook function into s…☆141Updated 6 years ago
- A header-only C++17 library implementing a simple concurent lock-free memory pool☆24Updated 4 years ago
- AsyncNet☆119Updated 11 months ago
- tolua is a tool that greatly simplifies the integration of C/C++ code with Lua.☆65Updated 10 years ago
- Serialization/deserialization in a raw buffer like flatbuffer, but you do not need any IDL file and it is much more efficient either in s…☆48Updated 6 years ago