kibalab / UdonPrism
Server to Client Networking System Based on Video Player
☆17Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for UdonPrism
- UTC animation sync for VRChat.☆27Updated last year
- Dynamicly fit colliders to avatars humanoid armature.☆34Updated 3 weeks ago
- Expressive movement system for VRChat.☆32Updated 3 months ago
- UDON Liquid Pouring system for VRChat by Dastmann☆41Updated 3 years ago
- Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>☆30Updated last year
- This package enables the execution of Udon from a separate thread.☆41Updated 8 months ago
- ☆28Updated 2 years ago
- ☆19Updated last year
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆80Updated 7 months ago
- Udon script for VRChat to link players to moving platforms.☆28Updated this week
- Harmony-based Unity Editor QOL☆83Updated 9 months ago
- ☆65Updated 2 years ago
- I'll put simpler VRC shader stuff here☆14Updated last month
- Various Shaders for VRChat☆11Updated 2 years ago
- Unity shader for post-processing without scripts☆66Updated last year
- Udon Climbing/Gliding/Swimming System☆11Updated 2 years ago
- Better lightmap packing for Unity☆24Updated last month
- A VRChat system that will assign a unique object to every player in the world.☆79Updated 5 months ago
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆50Updated last year
- Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene☆72Updated 11 months ago
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆148Updated last week
- Interactive Water Rig for VRChat and Unity☆61Updated 10 months ago
- Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an ad…☆35Updated last year
- UdonXML is an XML parser written in Udon for VRChat!☆27Updated 3 years ago
- ⛔️[DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆100Updated 2 months ago
- Generate VRChat systems for animating facial blendshapes that use Direct Blend Trees, using Hai's Animator As Code framework☆24Updated last year
- The tool to upload multiple avatars continuously with tagging version☆54Updated this week
- Official VRC shader dev entrance exam. (Not really though)☆27Updated 2 years ago
- Extended tracking interface for VRChat☆19Updated 3 years ago
- Allows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.☆72Updated 4 years ago