☆37May 14, 2024Updated 2 years ago
Alternatives and similar repositories for object-oriented-pico-8
Users that are interested in object-oriented-pico-8 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Store a nested Lua data table as one giant string☆16Jun 15, 2020Updated 5 years ago
- A PICO-8 Space Shooter Game☆18Jan 6, 2022Updated 4 years ago
- Birds and Saws PICO-8 demake☆15Dec 16, 2024Updated last year
- Library of useful functions and tables for Lua programming for the PICO-8 fantasy console☆45Sep 9, 2024Updated last year
- A wrapper to distribute your games in the AppStore☆26Jul 28, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An easy way to export and deploy PICO-8 projects to itch.io☆34Mar 4, 2022Updated 4 years ago
- A particle system for PICO-8, currently in Alpha☆14Nov 4, 2020Updated 5 years ago
- An opinionated set of Pico-8 helpers☆88Apr 29, 2019Updated 7 years ago
- A list of general purpose tricks and techniques for saving tokens in PICO-8.☆154Aug 6, 2021Updated 4 years ago
- Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)☆165Feb 10, 2026Updated 3 months ago
- General-purpose WebSocket modem for PICO-8☆15Aug 14, 2022Updated 3 years ago
- A little tutorial to use the Newgrounds medals system with PICO-8☆16Jul 23, 2018Updated 7 years ago
- 2D Space exploration and combat in pico-8☆10Oct 1, 2023Updated 2 years ago
- DOS Program Development☆14Nov 9, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Pico-8 Code Recipes☆44Apr 20, 2026Updated last month
- TextMate bundle for viewing and editing Taskpaper files.☆22May 29, 2009Updated 16 years ago
- The Dungeon Remastered Pack is a bundle of game assets that contains over 200 stylised 3D Dungeon assets and props☆24Sep 29, 2023Updated 2 years ago
- A build system for pico8 games, using gruntjs☆14Jan 15, 2018Updated 8 years ago
- ⚡ PICO-8 testing framework☆45Mar 19, 2023Updated 3 years ago
- Apple-1 Emulator for ESP8266, ESP32 and Pico☆13Apr 23, 2026Updated last month
- Sokpop-like xBRZ screen scaling in Godot!☆18Aug 20, 2022Updated 3 years ago
- A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.☆20Jun 12, 2020Updated 5 years ago
- ☆11Jul 22, 2025Updated 10 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Portable narrative scripting language based on Ink.☆14Apr 13, 2024Updated 2 years ago
- The source code and assets to the browser game Dungeon 3D in Cocos Creator.☆13Feb 17, 2023Updated 3 years ago
- A catalogue of all my articles on from my Ko-fi Page!☆17Jul 7, 2025Updated 10 months ago
- Godot-specific JSON converters for Chickensoft.Serialization.☆16Updated this week
- A collision detection library for Lua, adapted for PICO-8☆17Aug 29, 2020Updated 5 years ago
- Example repo showing how to instrument a .NET 5.0 web api with OpenTelemetry.Net and send logs and traces to Grafana Cloud☆12Jan 31, 2023Updated 3 years ago
- My boilerplate for creating simple C++ projects☆10May 4, 2016Updated 10 years ago
- A program which converts MIDI inputs to keyboard inputs, allow MIDI devices to be used with PICO-8.☆11Apr 29, 2021Updated 5 years ago
- Javascript "keyboard adapter" for the Pico-8☆22Jun 5, 2016Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆15Dec 1, 2025Updated 5 months ago
- This is a step-by-step tutorial to use your PICO-8 cartridges on your Android phone, let's begin shall we?☆22Mar 26, 2022Updated 4 years ago
- A multiplayer game about temporary alliances written with a custom engine in C++ and SFML☆15Jan 24, 2021Updated 5 years ago
- Named-entity datasets and GloVe models for the Armenian language☆11Oct 23, 2018Updated 7 years ago
- Visual Studio Code settings for TIC-80 game developers☆19Mar 13, 2019Updated 7 years ago
- HEXAGÖN is a library for LÖVE used to draw and interact with hexagonal grids☆19Jun 13, 2019Updated 6 years ago
- Workflow to generate sprite sheets from rotations of an OpenSCAD model.☆12Oct 4, 2023Updated 2 years ago