keithito / depthmesh
Visualizes Google Camera Lens Blur depth map data.
☆30Updated 6 years ago
Alternatives and similar repositories for depthmesh:
Users that are interested in depthmesh are comparing it to the libraries listed below
- 🎬 An OpenGL application for editing and retouching images using depth-maps in 2.5D☆72Updated 6 years ago
- An interactive particle stream build with WebGL☆40Updated 9 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Experiments with Three.js that may or may not make it back into the library.☆28Updated 10 years ago
- A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene☆20Updated 8 years ago
- Panorama fetching tools in JavaScript☆90Updated 2 years ago
- ☆26Updated 7 years ago
- thick 2D lines for ThreeJS☆42Updated 8 years ago
- Convert an equirectangular panorama into a cubemap texture☆60Updated 8 years ago
- A plugin for streaming video from Vimeo to WebGL/VR/AR apps☆90Updated last year
- Augmented WebGLRenderingContext.prototype.compileShader☆24Updated 9 years ago
- streams ThreeJS render target pixel data☆67Updated 7 years ago
- INACTIVE - A JS implementation of WebXR used *only* in Mozilla's WebXR Viewer☆71Updated 6 months ago
- Three.js framework for augmented reality libraries☆47Updated 11 years ago
- Util for loading Shaders☆51Updated 6 years ago
- Constant-time B-Spline☆28Updated 8 years ago
- Application to convert easily image to dxt texture☆36Updated 8 years ago
- Use your phone as a daydream controller☆12Updated 8 years ago
- INACTIVE - A musical WebVR journey for the HTC Vive. Brought to you by Mozilla VR.☆33Updated 6 years ago
- (see ngokevin/angle for CLI version) Boilerplate for sharing A-Frame components.☆37Updated 8 years ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆90Updated last year
- Chrome Extension for recording and playback of vr sessions. Three.js only at this point.☆33Updated 8 years ago
- Artworks with Shader.☆32Updated 6 years ago
- L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.☆38Updated 6 years ago
- ☆11Updated 8 years ago
- A simple framework for building Hololens applications with Javascript and ThreeJS. Based on HoloJS.☆53Updated 7 years ago
- ☆36Updated 8 years ago
- A boilerplate to easily deploy ThreeJS/WebGL apps for the FRAMED device as Windows EXE apps.☆26Updated 7 years ago
- ☆88Updated 8 years ago
- A Three.js FBO particle system with curl noise.☆16Updated 7 years ago