Live visuals for ADIRECTOR Channel, made with Unity
☆59Aug 6, 2018Updated 7 years ago
Alternatives and similar repositories for Flipper
Users that are interested in Flipper are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Oldskool frame buffer feedback effect for Unity☆171Jun 24, 2018Updated 7 years ago
- Just tried making boids with particle trails.☆105Jan 28, 2018Updated 8 years ago
- Render setup for "Forestica" drawn by George Peaslee☆19May 4, 2017Updated 8 years ago
- i have no idea what im making☆50Dec 27, 2017Updated 8 years ago
- Live coding rig for Channel 18 at SuperDeluxe☆30Apr 1, 2018Updated 7 years ago
- hi☆72Dec 27, 2017Updated 8 years ago
- Ascii Art Image Effect for Unit3d☆14Jul 24, 2018Updated 7 years ago
- Control motion vector generation from timeline☆44Nov 29, 2017Updated 8 years ago
- Examples of use of the Sensel Morph with Unity☆114Jul 21, 2018Updated 7 years ago
- ☆17Jul 26, 2015Updated 10 years ago
- An attempt at making a aura thingie with a isoline shader.☆202Mar 25, 2018Updated 7 years ago
- Custom UI controls for VJing with Unity☆229May 14, 2023Updated 2 years ago
- Visual performance software developed for Channel #12☆34Aug 5, 2015Updated 10 years ago
- ☆77Mar 19, 2018Updated 8 years ago
- Visuals for Phantom Sketch Mod.☆82Apr 23, 2017Updated 8 years ago
- Experiments on geometry shader instancing with skeletal animations☆477Feb 6, 2019Updated 7 years ago
- ☆13Nov 11, 2017Updated 8 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- A kind of depth cueing vfx.☆15Jul 21, 2014Updated 11 years ago
- Kvant/Spray + Motion Vectors Support☆127Jun 6, 2018Updated 7 years ago
- Flip book effect example for Unity☆487Aug 1, 2018Updated 7 years ago
- Photographic mosaic image effect for Unity☆129Oct 30, 2018Updated 7 years ago
- ☆14Mar 29, 2018Updated 7 years ago
- An example of use of procedural instancing.☆279Sep 3, 2017Updated 8 years ago
- A GPU accelerated particle system I made for a class assignment.☆19Nov 26, 2023Updated 2 years ago
- Shadow matte shader for Unity☆380Jul 26, 2018Updated 7 years ago
- A GPU accelerated fractal terrain renderer for Unity☆288Jan 15, 2018Updated 8 years ago
- Unity editor code for editing code with syntax highlighting☆22Jan 22, 2018Updated 8 years ago
- ☆20Nov 8, 2020Updated 5 years ago
- A small test suite for comparing blur filters.☆17Mar 23, 2017Updated 9 years ago
- ☆15Feb 9, 2018Updated 8 years ago
- A small test project for multi-display setup with Unity☆45Dec 17, 2024Updated last year
- Basic Point/Area System for NavMesh Navigation☆14Feb 2, 2019Updated 7 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆22Oct 10, 2016Updated 9 years ago
- Flowing line renderer for Unity☆369Jun 26, 2016Updated 9 years ago
- A collection of custom shaders for Unity particle system (Shuriken).☆138Jan 4, 2018Updated 8 years ago
- My remake of Shadowmatic, a shadow-casting rotational puzzle game, in Unity C#. (42 Silicon Valley)☆11Jan 24, 2020Updated 6 years ago
- Create Mesh's Vertex Texture☆20Mar 19, 2017Updated 9 years ago
- VJing with real-time 60 fps render on iPhone☆38Feb 17, 2017Updated 9 years ago